====== Pheromone, Energizing (Mutation) ====== You can release pheromones that cause other people to become motivated and encourages, giving your allies a boost of confidence. **MP Cost:** 2 **Benefit:** You can emit a pheromone that grants a +2 morale bonus attacks, saves, and skill checks to every living creature within a 30-foot-radius. Once activated, this ability lasts for a number of rounds equal to 1d6 + your Constitution modifier; you cannot deactivate it prematurely. You may use this ability once per day. {{tag>x}}