======Laser Optics (Cyberware)====== =====LASER OPTICS (PL 7)===== The recipient's eyes are replaced with ocular implants capable of firing thin laser beams. **Benefit:** Using laser optics is an attack action that does not provoke attacks of opportunity. A "laser eye" deals 2d6 points of fire damage, threatens a critical hit on a natural 20, and has a range increment of 20 feet. Each additional eye adds +4 to the damage roll (thus, a pair of laser eyes would deal 2d6+4 points of fire damage). A creature equipped with multiple laser eyes must fire them simultaneously at the same target. **Type:** Internal **Location:** One head **Hardness/Hit Points:** -/2 (per eye) **Base Purchase DC:** Single 25, pair 28 **Restriction:** Military (+3) {{tag>cyb mil pl7 internal headware}}