====== Rules Terms ====== ===== Action ===== Performing a task (a consciously willed activity). When you announce that your character is doing something, she's taking an action. Most actions are "standard actions" ===== Action, Difficult ===== A task more challenging than normal. ===== Action, Multiple ===== Taking more than one action in a turn. The first action's Dice Pool is reduced by a number of dice equal to the total number of actions your character will take in the turn. Each following action loses an additional die (cumulative). ===== Action, Resisted ===== An action that two or more characters take against one another. Rolls are made for each against Traits designated by the Storyteller, and the character with the most successes wins. ===== Action, Standard ===== An action with no difficulty modifiers. You simply roll your Dice Pool and tally any successes. All tasks your character performs are standard actions unless the Storyteller declares otherwise (by applying a difficulty., noting multiple actions or stating that the action is resisted). ===== Botch ===== A notable and often dramatic failure when attempting an action. ===== Dice Pool ===== The total number of dice available to you for a given action. Your Dice Pool is equal to the Attribute plus Ability most applicable to the action taken. If your character doesn't have an Ability rating in a task, you default to the base Attribute involved and use its score instead. ===== Difficulty ===== Short for the "difficulty of the roll," a difficulty notes the added challenge involved in accomplishing a task. You must roll the standard base of one success plus the additional difficulty indicated (usually by the Storyteller) to accomplish a difficult action. ===== Dots ===== The method used to indicate rating values. Each dot equals a die that may be used to perform actions. ===== Rating ===== A numbered Trait value; usually a range From 0 to 5, though sometimes from 0 to 10 (Often noted in numbers of "dots"), ===== Success ===== A die that rolls equal to or higher than the Target Number of 7. Most actions require only one success; more challenging actions demand more successes. ===== Success, Extra ===== Any successes you roll beyond the minimum required to accomplish an action. Extra successes may be used to make a standard success truly inspired. ===== Success, Standard ===== Rolling exactly the number of successes required to accomplish an action. ===== System ===== A specific set of game mechanics used in a certain situation; rules to help guide dice-rolling resolutions to simulate dramatic actions. ===== Target Number ===== The standard rating of 7 which you must roll or exceed for your character to succeed in a dice action. {{tag>sys}}