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basic_systems [2014/03/15 20:28]
storyteller [Botches]
basic_systems [2021/12/04 00:38] (current)
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 You may also spend a [[Willpower]] point to earn an automatic success. This "​free"​ success is in addition to any successes gained by rolling dice. You won't want to do this too often. While Willpower points are easy to spend, they'​re not easy to earn. Only one Willpower point may be spent per turn to gain a free success. You may also spend a [[Willpower]] point to earn an automatic success. This "​free"​ success is in addition to any successes gained by rolling dice. You won't want to do this too often. While Willpower points are easy to spend, they'​re not easy to earn. Only one Willpower point may be spent per turn to gain a free success.
  
-===== Difficulty and Difficult Actions ===== 
-<​del>​Most of the time you need only one success to complete an action. However, some tasks, like performing a trick shot or disabling an encrypted lock, can be more challenging. The Storyteller declares difficult actions when appropriate,​ designating a certain number of successes that you need to roll for your character to complete the task. The difficulty to a roll is always listed as a number of additional successes needed beyond the standard one. So a "+2 to difficulty"​ means you must get a total of three successes. The harder the action being attempted, the more successes that are needed. Any extra successes you get beyond the difficulty indicate that your character does an even more outstanding job than required.</​del>​ 
  
-|**Difficulty Rating**|**Degree of Difficulty**| 
-|Zero|Standard| 
-|+1|Tough| 
-|+2|Challenging| 
-|+3|Difficult| 
-|+4|Critical| 
 {{tag>​sys}} {{tag>​sys}}
  
basic_systems.1394915339.txt.gz ยท Last modified: 2021/12/04 00:41 (external edit)