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energizing_pheromone_mutation

Pheromone, Energizing (Mutation)

You can release pheromones that cause other people to become motivated and encourages, giving your allies a boost of confidence.

MP Cost: 2

Benefit: You can emit a pheromone that grants a +2 morale bonus attacks, saves, and skill checks to every living creature within a 30-foot-radius. Once activated, this ability lasts for a number of rounds equal to 1d6 + your Constitution modifier; you cannot deactivate it prematurely. You may use this ability once per day.

energizing_pheromone_mutation.txt · Last modified: 2021/12/04 00:39 (external edit)