The joints of the recipient are replaced with double-jointed hinges that can actually change their rigidity, becoming flexible in any direction.
Benefit: Flexible joints grant a +10 circumstance bonus on Escape Artist checks. Additionally, the recipient can make an Escape Artist check to escape restraints (other than a grapple) as a full-round action (as opposed to 1 minute). The recipient can squeeze through a tight space in half the time normally required.
A character cannot have both flexible joints and locking joints.
Type: Internal.
Location: None.
Hardness/Hit Points: -/2.
Base Purchase DC: 18.
Restriction: None.