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independent_pilot_advanced_class

Independent Pilot (Advanced Class)

Storyteller House Rule

Legendary for their exploits of romance, gambling, and (naturally] flying, independent pilots are throwbacks to an earlier day. Independent pilots are tough and alert. Often, they are skilled barterers, always looking for their next paycheck. Independent pilots charter their vessels to any merchant, smuggler, or fugitive who can meet their price. They often operate on the fringe of the law, maintaining contacts with clients both legal and illegal.

In the Verge: The Verge might be one of the best spots in the galaxy for an independent pilot to make a living. With the near-total absence of central authority, ship owners can pick the registration and operating base of their choice.

Requirements

To qualify to become a Independent Pilot, a character must fulfill the following criteria.

Feats:

Skills:

Class Information

The following information pertains to the Independent Pilot advanced class.

Hit Die: 1d

Action Points: + one-half character level, rounded down, every time the Independent Pilot attains a new level in this class.

Class Skills

The Independent Pilot’s class skills (and the key ability for each skill) are:

Appraise (Int), Autohypnosis (Wis), Balance (Dex), Bluff (Cha), Climb (Str), Computer Use (Int), Concentration (Con), Craft (Int), Craft (Biological) (Int), Craft (Chemical) (Int), Craft (Electronic) (Int), Craft (Mechanical) (Int), Craft (Pharmaceutical) (Int), Craft (Software) (Int), Craft (Structural) (Int), Craft (Visual Art) (Int), Craft (Writing) (Int), Decipher Script (Int), Demolitions (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Drive (Dex), Escape Artist (Dex), Forgery (Int), Gamble (Wis), Gather Information (Cha), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Investigate (Int), Jump (Str), Knowledge (Int), Knowledge (Administration) (Int), Knowledge (Construction) (Int), Knowledge (Criminal) (Int), Knowledge (Current Events) (Int), Knowledge (Economics) (Int), Knowledge (Humanities) (Int), Knowledge (Life Sciences) (Int), Knowledge (Locations) (Int), Knowledge (Military) (Int), Knowledge (Physical Science) (Int), Knowledge (Religion) (Int), Knowledge (Social Sciences) (Int), Knowledge (Technology) (Int), Listen (Wis), Move Silently (Dex), Navigation (Int), Perform (Cha), Perform (Acting) (Cha), Perform (Music) (Cha), Perform (Physical Movement) (Cha), Perform (Vocal) (Cha), Pilot (Dex), Profession (Wis), Read & Write Language, Repair (Int), Research (Int), Ride (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language, Spot (Wis), Survival (Wis), Swim (Str), Treat Injury (Wis), Tumble (Dex)

Skill Points at Each Level: + Int modifier.

Class Features

The following features pertain to the Independent Pilot advanced class.

Advancement Table: The Independent Pilot

Class LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialDefense BonusReputation Bonus
1st
independent_pilot_advanced_class.txt · Last modified: 2021/12/04 00:39 (external edit)