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pheromone_soothing_mutation

Pheromone, Soothing (Mutation)

You can release pheromones that soothe and calm those around you, easing tensions and making it easier to negotiate peacefully.

MP Cost: 2

Benefit: You can emit a pheromone that automatically shifts the attitude of all characters within 30 feet of you one step toward Helpful. If this causes a character’s attitude toward you to become Friendly or Helpful, you gain a +4 mutation bonus to all Bluff and Diplomacy checks against that character.

Once activated, this ability lasts for a number of rounds equal to 1d6 + your Constitution modifier; you cannot deactivate it prematurely. You may use this ability once per day.

pheromone_soothing_mutation.txt · Last modified: 2021/12/04 00:39 (external edit)