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reunification_specialist_advanced_class

Reunification Specialist (Advanced Class)

Storyteller House Rule

Requirements

To qualify to become a Reunification Specialist, a character must fulfill the following criteria.

Class Information

The following information pertains to the Reunification Specialist advanced class.

Hit Die: 1d

Action Points: + one-half character level, rounded down, every time the Reunification Specialist attains a new level in this class.

Class Skills

The Reunification Specialist’s class skills (and the key ability for each skill) are:

Appraise (Int), Autohypnosis (Wis), Balance (Dex), Bluff (Cha), Climb (Str), Computer Use (Int), Concentration (Con), Decipher Script (Int), Demolitions (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Drive (Dex), Escape Artist (Dex), Forgery (Int), Gamble (Wis), Gather Information (Cha), Handle Animal (Cha), Hide (Dex), Intimidate (Cha), Investigate (Int), Jump (Str), Listen (Wis), Move Silently (Dex), Navigation (Int), Pilot (Dex), Repair (Int), Research (Int), Ride (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Survival (Wis), Swim (Str), Treat Injury (Wis), Tumble (Dex)

Skill Points at Each Level: + Int modifier.

Class Features

The following features pertain to the Reunification Specialist advanced class.

Advancement Table: The Reunification Specialist

Class LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialDefense BonusReputation Bonus
1st
reunification_specialist_advanced_class.txt · Last modified: 2021/12/04 00:39 (external edit)