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robot_armor

Robot Armor

Although composed of durable alloys or resil-ient plastic polymers, robots are easily dam-aged. For this reason, combat models are usually equipped with some form of armor, depending on the robot's frame. A robot can be equipped with a suit of removable armor (identical in form and func-tion to armor worn by organic characters), or it can have armor integrated into its frame. A robot may be limited to one type or another depending on its shape, size, and frame. Removable Armor: Anthropomorphic biodroids and bioreplicas typically wear re-movable suits of armor, which provides an equipment bonus to Defense. A robot equipped with removable armor must have the appropriate Armor Proficiency feat to gain the armor's full equipment bonus, and the armor's maximum Dexterity bonus ap-plies. Armor penalties on Balance, Climb, Es-cape Artist, Hide, Jump, Move Silently, and Tumble checks apply as normal. Integrated Armor: This type of armor is welded or otherwise fixed securely to the ro-bot's frame. Integrated armor provides anequipment bonus to Defense. Robots equipped with integrated ar-mor suffer no armor penalties if the armor is installed properly. Improperly installed armor causes the robot to take a -10 penalty on Bal-ance, Climb, Escape Artist, Hide, jump, Move Silently, and Tumble checks. Installing integrated armor on a robot requires a Craft (mechanical) check (DC 20). The check is made after investing an amount of time determined by the robot's size: Colos-sal 24 hours, Gargantuan 12 hours, Huge 6 hours, Large 3 hours, Medium-size 2 hours, Small 1 hour, Tiny or smaller 30 minutes. Inte-grated armor can be removed in half the time with a successful Repair check (DC 20). INTEGRATED ARMOR Different types of integrated armor are pre-sented below. Only one type of armor can be installed on a given robot. Equipment Bonus: The equipment bo-nus that the integrated armor provides to the robot's Defense. Weight: How much weight integrated armor adds to the robot's weight. Speed Penalty: The amount by which the armor reduces the robot's speed, given in feet. If a robot's speed drops to zero because of the penalty, it cannot move (the armor is too heavy for its frame). Purchase DC: The cost of the integrat-ed armor (or its components). Restriction: Some types of armor have a restriction rating and an appropriate black market purchase DC modifier. Remember to apply this modifier to the purchase DC when making a Wealth check to acquire the armor on the black market. ALUMISTEEL ARMOR (PL 5) This easy-to-acquire alloy is lightweight and reasonably strong. Bioreplica robots cannot have integrated alumisteel armor. Equipment Bonus: +5. Weight: One-quarter the weight of the robot's frame (rounded down). Speed Penalty: -5 feet. Purchase DC: 10 + one-half the base purchase DC of the robot's frame. Restriction: None. CERAPLAST ARMOR (PL 5) Ceraplast armor combines polymer technolo-gies with hardened ceramic overlays. It pro-vides decent protection beyond the more common duraplastic and a cheaper alterna-tive to alumisteel. Bioreplica robots of Medi-um-size or smaller cannot have integrated ceraplast armor. Equipment Bonus: +4 Weight: One-quarter the weight of the robot’s frame (rounded down) Speed Penalty: -5 feet Purchase DC: 5 + one-half the base purchase DC of the robot’s frame Restriction: None DURAPLASTIC ARMOR (PL 5) Duraplastic armor is made of advanced plas-tic polymers, like carbon fiber and high-grade fiberglass. Although relatively cheap and light, it doesn't offer tremendous protection. Bioreplica robots of Medium-size or smaller cannot have integrated duraplastic armor. Equipment Bonus: +3. Weight: One-eighth the weight of the robot's frame (rounded down). Speed Penalty: None. Purchase DC: 5 + one-half the base purchase DC of the robot's frame. Restriction: None. DURASTEEL ARMOR (PL 5) One of the earliest armors developed during PL5, durasteel provides slightly better protec-tion than alumisteel or duraplastic, but at a higher cost and weight factor. By PL6, dural-loy quickly replaces durasteel on the open market as a much cheaper alternative. Bi-oreplica robots cannot have integrated du-rasteel armor. Equipment Bonus: +7 Weight: One-half the weight of the robot’s frame (rounded down) Speed Penalty: -10 feet

Purchase DC: 15 + one-half the base purchase DC of the robot’s frame Restriction: Licensed (+1) DURALLOY ARMOR (PL 6) Duralloy armor is harder, heavier, and more durable than alumisteel. Bioreplica robots cannot have integrated duralloy armor. Equipment Bonus: +8. Weight: One-half the weight of the ro-bot's frame (rounded down). Speed Penalty: -10 feet. Purchase DC: 10 + one-half the base purchase DC of the robot's frame. Restriction: None. RESILIUM ARMOR (PL 6) Resilium is more malleable alloy than duralloy, although not as strong. Bioreplica robots of Medium-size or smaller cannot have integrat-ed resilium armor. Equipment Bonus: +6. Weight: One-eighth the weight of the robot's frame (rounded down). Speed Penalty: None. Purchase DC: 5 + one-half the base purchase DC of the robot's frame. Restriction: None. VULCANIUM ARMOR (PL 6) As the precursor to neovulcanium, this armor design uses fusion techniques to transform duralloy into a lighter, more pliable material. Bioreplica robots cannot have integrated vul-canium armor. Equipment Bonus: +6 Weight: One-quarter the weight of the robot’s frame (rounded down) Speed Penalty: -5 feet Purchase DC: 10 + one-half the base purchase DC of the robot’s frame Restriction: Licensed (+1) CERAMETAL ARMOR (PL 7) Sandwiched layers of hardened ceramic plat-ing and resilium provide a low-cost alternative to the crystal carbon and neovulcanium ar-mors of PL7. Bioreplica robots of Medium size or smaller cannot have integrated cerametal armor. Equipment Bonus: +5 Weight: One-eighth the weight of the robot’s frame (rounded down) Speed Penalty: None Purchase DC: One-half the base pur-chase DC of the robot’s frame Restriction: None CRYSTAL CARBON ARMOR (PL 7) “Grown” in orbital laboratories, crystal carbon is a composite fiber material that outperforms neovulcanium (see below) on the battlefield. Bioreplica robots of Medium-size or smaller cannot have integrated crystal carbon armor. Equipment Bonus: +8. Weight: One-eighth the weight of the robot's frame (rounded down). Speed Penalty: None. Purchase DC: 15 + one-half the base purchase DC of the robot's frame. Restriction: Licensed (+1). NEOVULCANIUM ARMOR (PL 7) Similar to duralloy, neovulcanium uses plasma-forging techniques to create an alloy of un-paralleled resilience. Bioreplica robots cannot have integrated neovulcanium armor. Equipment Bonus: +7. Weight: One-quarter the weight of the robot's frame (rounded down). Speed Penalty: -5 feet. Purchase DC: 10 + one-half the base purchase DC of the robot's frame. Restriction: None.

robot_armor.txt · Last modified: 2021/12/04 00:39 (external edit)