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biomorph [2013/10/24 02:06] storyteller created |
biomorph [2013/10/26 19:58] storyteller |
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- | ====== Biomorph ====== | + | ===== Biomorph ===== |
+ | A biomorph frame is essentially a hard plastic or metallic casing often in a shape that resembles a living creature, though the resemblance is vague at best. | ||
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All biomorphs are constructs. They also share the following traits: | All biomorphs are constructs. They also share the following traits: | ||
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* **Repairable: ** Biomorphs cannot heal damage on their own but can be repaired using the [[Repair (Skill)|Repair]] skill. A successful Repair check (DC 30) repairs 1d10 wound points of damage to a biomorph, and each check represents 1 hour of work. | * **Repairable: ** Biomorphs cannot heal damage on their own but can be repaired using the [[Repair (Skill)|Repair]] skill. A successful Repair check (DC 30) repairs 1d10 wound points of damage to a biomorph, and each check represents 1 hour of work. | ||
* **Robot Resurrection:** When a biomorph is reduced to 0 hit points it is immediately destroyed, and cannot be repaired, although its “brain” may be removed and installed in a similar but intact frame. See [[Robot Resurrection]] | * **Robot Resurrection:** When a biomorph is reduced to 0 hit points it is immediately destroyed, and cannot be repaired, although its “brain” may be removed and installed in a similar but intact frame. See [[Robot Resurrection]] | ||
- | * **Sensors:** Biomorphs begin with a [[Robots and Computers|class III sensors]] system. | + | * **Sensors:** Biomorphs begin with a [[npc_robots|class III sensors]] system. |
* **Skills:** A biomorph gains and assigns skill points as other nonhuman characters do, using its Charisma bonus for Constitution-based skills. | * **Skills:** A biomorph gains and assigns skill points as other nonhuman characters do, using its Charisma bonus for Constitution-based skills. | ||
* **Free Language Skills:** A biomorph can read, write, and speak one language. | * **Free Language Skills:** A biomorph can read, write, and speak one language. |