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biowarrior_advanced_class [2013/11/01 04:14]
storyteller
biowarrior_advanced_class [2013/11/10 07:03]
storyteller [Psionic Speed]
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 A 5th—level biowarrior does not require a 20-foot running start to make [[jump_skill|jump]] checks. The biowarrior can make standing jump checks with no increase in the Difficulty Class. A 5th—level biowarrior does not require a 20-foot running start to make [[jump_skill|jump]] checks. The biowarrior can make standing jump checks with no increase in the Difficulty Class.
 ====Psionic Speed==== ====Psionic Speed====
-A 6th-level ​psychic adept may increase her base speed by 10 times for 1 round. This multiplies jump distances by 5 for that round. This requires a full-round action (including the character'​s movement) and costs 5 points of strain.+A 6th-level ​biowarrior ​may increase her base speed by 10 times for 1 round. This multiplies jump distances by 5 for that round. This requires a full-round action (including the character'​s movement) and costs 5 points of strain.
 ====Improved Body Control==== ====Improved Body Control====
 A 7th-level biowarrior is always considered to be taking 10 on [[body_control_talent|Body Control]] skill checks and can make a Body Control check as a move action rather than a full—round action. A 7th-level biowarrior is always considered to be taking 10 on [[body_control_talent|Body Control]] skill checks and can make a Body Control check as a move action rather than a full—round action.
biowarrior_advanced_class.txt · Last modified: 2021/12/04 00:39 (external edit)