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bughunter_advanced_class [2013/10/26 06:38]
storyteller [Controlled Autofire]
bughunter_advanced_class [2021/12/04 00:39]
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-====== Bughunter (Advanced Class) ====== 
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-The galaxy can be such an unfriendly place, and Bughunters are what some diplomats call a "​necessary evil"​. ​ Most Bughunters are cloned or robotic; their work is so dangerous that the hazard pay on a single mission alone would make an ordinary person a millionaire. ​ Clones and robots generally have no legal rights; they don't even have to be paid.  Their job is to do or die out on the fringes of civilized space.  ​ 
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-Select this advanced class if you want your character to live the "​on-the-edge"​ life-style of a professional alien exterminator. 
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-The fastest path into the Bughunter advanced class is from the Strong hero basic class, though other paths are certainly possible. 
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-=== REQUIREMENTS === 
-To qualify to become a Bughunter, a character must fulfill all the following criteria. 
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-**Base Attack Bonus:** +4. 
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-**Skills:** [[Knowledge (Military) (Skill)|Knowledge (Military)]] 3 ranks. 
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-**Feats:** [[Personal Firearms Proficiency (Feat)|Personal Firearms Proficiency]],​ [[Advanced Firearms Proficiency (Feat)|Advanced Firearms Proficiency]]. 
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-''​=== The BUGHUNTER === 
-**Class Base Attack Fort Ref Will Class Defense Reputation** 
-**Level Bonus Save Save Save Features Bonus Bonus** 
-1st +0 +1 +1 +0 Weapon Focus +1 +0 
-2nd +1 +2 +2 +0 Imp. Reaction +1 +0 
-3rd +2 +2 +2 +1 Bonus Feat +2 +0 
-4th +3 +2 +2 +1 Wpn Specializ. +2 +0 
-5th +3 +3 +3 +1 Grudge +2 +3 +1 
-6th +4 +3 +3 +2 Bonus Feat +3 +1 
-7th +5 +4 +4 +2 Grt Wpn Spec. +4 +1 
-8th +6 +4 +4 +2 Grudge +4 +4 +1 
-9th +6 +4 +4 +3 Bonus Feat +5 +2 
-10th +7 +5 +5 +3 Cont. Autofire +5 +2''​ 
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-===== HIT DIE ===== 
-The Bughunter gains 1d10 hit points per level. The character'​s Constitution modifier applies. 
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-===== ACTION POINTS ===== 
-The Bughunter gains a number of action points equal to 6 + one-half her character level, rounded down, every time she attains a new level in this class. 
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-===== CLASS SKILLS ===== 
-The Bughunter'​s class skills are as follows. 
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-[[Climb (Skill)|Climb]] (Str), [[Demolitions (Skill)|Demolitions]] (Int), [[Drive (Skill)|Drive]] (Dex), [[Handle Animal (Skill)|Handle Animal]] (Cha), [[Intimidate (Skill)|Intimidate]] (Cha), [[Jump (Skill)|Jump]] (Str), ​ [[Listen (Skill)|Listen]] (Wis), [[Pilot (Skill)|Pilot]] (Dex), [[Spot (Skill)|Spot]] (Wis), [[Survival (Skill)|Survival]] (Wis), [[Swim (Skill)|Swim]] (Str), [[Treat Injury (Skill)|Treat Injury]] (Wis). 
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-**Skill Points at Each Level:** 4 + Int modifier 
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-===== CLASS FEATURES ===== 
-The following features pertain to the Bughunter advanced class. 
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-==== Weapon Focus ==== 
-At 1st level, a Bughunter gains the [[Weapon Focus (Feat)|Weapon Focus]] class feature, providing the benefit of the feat with the same name. The Bughunter chooses a specific weapon. She can also choose unarmed strike or grapple. The Bughunter must be proficient with the weapon. ​ The Bughunter gains a +1 bonus on all attack rolls made using the selected weapon. 
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-==== Improved Reaction ==== 
-At 2nd level, a Bughunter gains a +2 competence bonus on initiative checks. 
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-==== Bonus Feats ==== 
-At 3rd, 6th, and 9th level, the Bughunter gets a bonus feat. The bonus feat must be selected from the following list, and the Bughunter must meet all the prerequisites of the feat to select it.  
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- ​[[Advanced Combat Martial Arts (Feat)|Advanced Combat Martial Arts]], [[Archaic Weapons Proficiency (Feat)|Archaic Weapons Proficiency]],​ [[Armor Proficiency (Light) (Feat)|Armor Proficiency (Light)]], [[Armor Proficiency (Medium) (Feat)|Armor Proficiency (Medium)]], [[Armor Proficiency (Heavy) (Feat)|Armor Proficiency (Heavy)]], [[Brawl (Feat)|Brawl]],​ [[Burst Fire (Feat)|Burst Fire]], [[Cleave (Feat)|Cleave]],​ [[Combat Martial Arts (Feat)|Combat Martial Arts]], [[Combat Reflexes (Feat)|Combat Reflexes]], [[Double Tap (Feat)|Double Tap]], [[Endurance (Feat)|Endurance]],​ [[Exotic Firearms Proficiency (Feat)|Exotic Firearms Proficiency]],​ [[Exotic Melee Weapon Proficiency (Feat)|Exotic Melee Weapon Proficiency]],​ [[Far Shot (Feat)|Far Shot]], [[Great Cleave (Feat)|Great Cleave]], [[Improved Brawl (Feat)|Improved Brawl]], [[Improved Combat Martial Arts (Feat)|Improved Combat Martial Arts]], [[Point Blank Shot (Feat)|Point Blank Shot]], [[Power Attack (Feat)|Power Attack]], [[Precise Shot]], [[Shot on the Run (Feat)|Shot on the Run]], [[Strafe (Feat)|Strafe]],​ [[Zero-G Training (Feat)|Zero-G Training]]. 
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-==== Weapon Specialization ==== 
-At 4th level, the Bughunter gains weapon specialization with a specific melee or ranged weapon that she also has applied the Weapon Focus feat or class feature to. She gains a +2 bonus on damage rolls with the weapon. 
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-==== Hunter’s Grudge ==== 
-At 5th level, the Bughunter draws on her past experiences with alien creatures to fuel her fire against those she faces now. The Bughunter gains a +2 competence bonus on [[Listen (Skill)|Listen]],​ [[Spot (Skill)|Spot]],​ and [[Survival (Skill)|Survival]] checks when using these skills against alien creatures of a specific type. She also gains a +2 bonus on weapon damage rolls against such creatures. At 8th level, this bonus increases to +4.  The Bughunter may choose any alien race or alien creature she has encountered so far, designating that as the alien being she both knows the most about and most hates. ​ (To gain anything out of this ability, a player should try to select something that his character is reasonably certain will show up again in the campaign.) 
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-==== Greater Weapon Specialization ==== 
-At 7th level, a Bughunter gains greater weapon specialization with the weapon she selected at 4th level. This ability increases the bonus on damage rolls to +4 when using the selected weapon. 
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-==== Controlled Autofire ==== 
-At 10th level, a Bughunter using a weapon on autofire imposes a –5 penalty on creatures'​ Reflex saves to avoid taking damage (effectively increasing the DC from 15 to 20). 
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-{{tag>​charactercreation advancedclass future}} ​ 
  
bughunter_advanced_class.txt · Last modified: 2021/12/04 00:39 (external edit)