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gunslinger_advanced_class [2013/10/26 08:23] storyteller |
gunslinger_advanced_class [2021/12/04 00:39] |
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- | ====== Gunslinger ====== | ||
- | //The long years of isolation imposed by the Second Galactic War | ||
- | left the Verge in anarchy. In most systems, anyone who wants | ||
- | to wield power must do so by fielding his or her own private | ||
- | army. This is especially true in Tendril, Grtth, and Lucullus, | ||
- | where the Rule of Gross Firepower applies: The person with the | ||
- | biggest guns makes the rules. Even criminal gangs, smuggler | ||
- | rings, and privately held companies have fallen into the habit of | ||
- | arming dozens or hundreds of fighters to watch out for their | ||
- | own interests. In this climate, Combat Specs with the skills necessary to employ heavy weapons are prized commodities. | ||
- | Gunners might serve in the military or a stellar nation or a | ||
- | Verge system, or they might work as mercenaries tor a private | ||
- | organization. Accepting employment with an organization | ||
- | means that a hero must fulfill certain duties in exchange for a | ||
- | paycheck and a place to stay.// | ||
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- | The Gunslinger knows everything there is to know about handguns of all types. Whereas the Martial Artist develops her body into a perfect weapon, the Gunslinger trains his mind and body to work in concert with his handguns. His pistols become an extension of him. The Gunslinger can be a mercenary or a modern-day knight, defending the weak and the innocent with a pair of blazing pistols in-stead of a sword and shield. | ||
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- | Select this advanced class if you want your character to excel with handguns or other ranged weapons. | ||
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- | The fastest path into this advanced class is from the Fast hero basic class, though other paths are possible. | ||
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- | =====Requirements===== | ||
- | To qualify to become a , a character must fulfill the following criteria. | ||
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- | =====Class Information===== | ||
- | The following information pertains to the advanced class. | ||
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- | **Hit Die:** 1d | ||
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- | **Action Points:** + one-half character level, rounded down, every time the attains a new level in this class. | ||
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- | =====Class Skills===== | ||
- | The ’s class skills (and the key ability for each skill) are: | ||
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- | **Skill Points at Each Level:** + Int modifier. | ||
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- | =====Class Features===== | ||
- | The following features pertain to the advanced class. | ||
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- | =====Advancement Table: The ===== | ||
- | |**Class Level**|**Base Attack Bonus**|**Fort Save**|**Ref Save**|**Will Save**|**Special**|**Defense Bonus**|**Reputation Bonus**| | ||
- | |1st| | ||
- | {{tag>advancedclass charactercreation modern}} |