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imbue_weapon_feat [2013/08/27 21:14]
127.0.0.1 external edit
imbue_weapon_feat [2021/12/04 00:39]
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-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-08-02T04:​17:​36-04:​00 
- 
-====== Imbue Weapon (Feat) ====== 
-Created Friday 02 August 2013 
- 
-You can focus your powers to imbue a melee weapon with psychic force. 
-Prerequisite:​ Psychic Ability 
-Benefit: You can imbue a melee weapon with a field of psychic energy that enhances its striking power. The weapon does an additional 1d8 points of damage per six character levels you possess (round down with a minimum of +1d8). You can imbue a psychic weapon (created by the Psychic Weapon skill, page 196) and this damage bonus stacks with the weapon’s normal damage. An imbued weapon can also block a psychic weapon, unlike most physical weapons. The imbued weapon is considered to be magic for the purposes of overcoming Damage Reduction. 
  
imbue_weapon_feat.txt · Last modified: 2021/12/04 00:39 (external edit)