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knowledge_technology_skill [2013/10/29 09:53] storyteller |
knowledge_technology_skill [2021/12/04 00:39] |
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- | ======Knowledge (Technology) (Skill)====== | ||
- | **Check:** You make a Knowledge check to see if your character knows something. | ||
- | The DC for answering a question within your field of study is 10 for easy questions, 15 for basic questions, and 20 to 30 for tough questions. | ||
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- | **Try Again?:** No. The check represents what you know, and thinking about a topic a second time doesn't let you know something you never knew in the first place. | ||
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- | **Special:** An untrained Knowledge check is simply an Intelligence check, Without actual training, a character only knows common knowledge about a given subject. | ||
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- | You can take 10 when making a Knowledge check, but you can't take 20. | ||
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- | A character with the [[Educated (Feat)|Educated]] feat gets a +2 bonus on any two types of Knowledge checks. | ||
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- | The GM may decide that having 5 or more ranks in a specific Knowledge skill provides you with a +2 synergy bonus when making a related skill check, For example, a character with 5 or more ranks of [[knowledge_life_sciences_skill|Knowledge (Life sciences)]] could get a +2 synergy bonus when making a [[treat_injury_skill|Treat Injury]] check in certain situations. | ||
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- | **Time:** A Knowledge check can be a reaction, but otherwise requires a full-round action. | ||
- | |**Unfamiliar Item**| **DC**| | ||
- | |Basic tool or instrument|10| | ||
- | |External Mutation/Template|15| | ||
- | |Clone|20| | ||
- | |Complex Bioware/Biotech|25| | ||
- | |Internal Mutation|25| | ||
- | |Advanced/Alien techniques and items|30+| | ||
- | |Per step in progress level (up or down)|+5| | ||
- | {{tag>skills}} |