User Tools

Site Tools


laser_optics_cyberware

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

laser_optics_cyberware [2013/11/05 01:22]
storyteller
laser_optics_cyberware [2021/12/04 00:39]
Line 1: Line 1:
-======Laser Optics====== 
-=====LASER OPTICS (PL 7)===== 
-The recipient'​s eyes are replaced with ocular implants capable of firing thin laser beams. 
  
-**Benefit:​** Using laser optics is an attack action that does not provoke attacks of opportunity. A "laser eye" deals 2d6 points of fire damage, threatens a critical hit on a natural 20, and has a range increment of 20 feet. Each additional eye adds +4 to the damage roll (thus, a pair of laser eyes would deal 2d6+4 points of fire damage). 
- 
-A creature equipped with multiple laser eyes must fire them simultaneously at the same target. 
- 
-**Type:** Internal 
- 
-**Location:​** One head 
- 
-**Hardness/​Hit Points:** -/2 (per eye) 
- 
-**Base Purchase DC:** Single 25, pair 28 
- 
-**Restriction:​** Military (+3) 
-{{tag>​cyb mil pl7 internal headware}} 
laser_optics_cyberware.txt ยท Last modified: 2021/12/04 00:39 (external edit)