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laser_optics_cyberware [2013/11/05 01:22] storyteller |
laser_optics_cyberware [2021/12/04 00:39] |
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- | ======Laser Optics====== | ||
- | =====LASER OPTICS (PL 7)===== | ||
- | The recipient's eyes are replaced with ocular implants capable of firing thin laser beams. | ||
- | **Benefit:** Using laser optics is an attack action that does not provoke attacks of opportunity. A "laser eye" deals 2d6 points of fire damage, threatens a critical hit on a natural 20, and has a range increment of 20 feet. Each additional eye adds +4 to the damage roll (thus, a pair of laser eyes would deal 2d6+4 points of fire damage). | ||
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- | A creature equipped with multiple laser eyes must fire them simultaneously at the same target. | ||
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- | **Type:** Internal | ||
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- | **Location:** One head | ||
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- | **Hardness/Hit Points:** -/2 (per eye) | ||
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- | **Base Purchase DC:** Single 25, pair 28 | ||
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- | **Restriction:** Military (+3) | ||
- | {{tag>cyb mil pl7 internal headware}} |