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mecha_weapon_boost_feat [2013/08/27 21:14] 127.0.0.1 external edit |
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- | Content-Type: text/x-zim-wiki | ||
- | Wiki-Format: zim 0.4 | ||
- | Creation-Date: 2013-07-26T05:13:19-04:00 | ||
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- | ====== Mecha Weapon Boost (Feat) ====== | ||
- | Created Friday 26 July 2013 d20f | ||
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- | By disabling safeguards and shunting auxilia-ry power into your weapons, you can attain greater destructive power at the cost of weapon accuracy. | ||
- | **Prerequisite:** Base attack bonus +8, [[Repair (Skill)|Repair]] 6 ranks. | ||
- | **Benefit:** You can take a penalty of up to -5 on your attack roll. If you do, the mecha weapon of your choice deals + 1d6 points of damage for each -1 penalty you took. The attack penalty persists until the beginning of your next turn, but the additional damage applies only to the next single attack you make. | ||