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more_machine_than_man_feat [2013/08/05 16:03] 127.0.0.1 external edit |
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- | Content-Type: text/x-zim-wiki | ||
- | Wiki-Format: zim 0.4 | ||
- | Creation-Date: 2013-07-30T22:06:09-04:00 | ||
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- | ====== More Machine Than Man (Feat) ====== | ||
- | Created Tuesday 30 July 2013 | ||
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- | Because of the mechanical and electronic components that are grafted onto your body, you are closer to being a robot than you are to being human. | ||
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- | **Prerequisite:** At leaset 2 pieces of cyberware AND More than half of the total cybernetic replacements allowed by your Con before going into [[negative level|negative levels]]. For example, a creature with a Constitution of 14 (+2 modifier) can have a maximum of six cybernetic attachments. To qualify for the More Machine Than Man feat he must have at least 4 of those possible six pieces of cyberware. | ||
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- | **Benefit:** You may purchase and install [[Robot Accessories|robot accessories]] as if they were cybernetic attachments. The purchase DCs of these accessories remain unchanged. Each accessory installed counts against the number of cybernetic attachments that you may have. | ||
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- | **Normal:** Characters without this feat may not install robot accessories. | ||