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occupations [2013/08/14 22:00]
storyteller [No Man]
occupations [2013/10/30 19:51]
storyteller [Fraal]
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 ==== Aleerin ==== ==== Aleerin ====
-This occupation represents aleerin or aliens who began working inside a traditional mechalus culture.+<WRAP right square box 25%>​**Storyteller House Rule**</​WRAP>​ 
 +This occupation represents aleerin or aliens who began working inside a traditional mechalus culture. They have highly organized minds, and they strictly control their aggressive or “negative” tendencies.
  
-  * **Skills:** Choose two of the following skills as permanent class skills.   +  * **Skills:** Choose two of the following skills as permanent class skill.  ​[[Computer Use (Skill)|Computer Use]], [[craft_electronic_skill|Craft (Electronics)]],​ [[craft_software_skill|Craft (Software)]],​ [[disable_device_skill|Disable Device]], [[knowledge_physical_science_skill|Knowledge (Physical Science)]], [[knowledge_technology_skill|Knowledge (Technology)]],​ [[repair_skill|Repair]] 
-  * **Bonus ​Feat:** Select one of the following:​ +  * **Bonus ​Feats **Select one of the following: ​ ​[[alien weapons proficiency feat|Alien Weapon Proficiency]] (Chuff Guns), [[cybernetic surgery feat|Cybernetic Surgery]], [[cybernetic weapons proficiency feat|Cybernetic Weapons Proficiency]],​ [[Gearhead (Feat)|Gearhead]] 
-  * **Wealth Increase:** + +  * **Wealth Increase:** +2
-  * +
 ==== Aristocrat ==== ==== Aristocrat ====
 Aristocrats carry noble titles passed down by blood, though ancestral holdings might be quite small. Aristocratic heroes are entitled to be called Lord, or Lady, and probably have an estate staffed with plentiful servants, but carry little or no political power as a result of their station. Aristocrats carry noble titles passed down by blood, though ancestral holdings might be quite small. Aristocratic heroes are entitled to be called Lord, or Lady, and probably have an estate staffed with plentiful servants, but carry little or no political power as a result of their station.
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   * **Skills:** Choose two of the following skills as permanent class skills. ​ [[Bluff (Skill)|Bluff]],​ [[Drive (Skill)|Drive]],​ [[Gamble (Skill)|Gamble]],​ [[Gather Information (Skill)|Gather Information]],​ [[Knowledge (Skill)|Knowledge]] ([[Knowledge (Administration) (Skill)|Administration]],​ [[Knowledge (Current Events) (Skill)|Current Events]], or [[Knowledge (Humanities) (Skill)|Humanities]]),​ [[Navigate (Skill)|Navigate]],​ [[Survival (Skill)|Survival]].   * **Skills:** Choose two of the following skills as permanent class skills. ​ [[Bluff (Skill)|Bluff]],​ [[Drive (Skill)|Drive]],​ [[Gamble (Skill)|Gamble]],​ [[Gather Information (Skill)|Gather Information]],​ [[Knowledge (Skill)|Knowledge]] ([[Knowledge (Administration) (Skill)|Administration]],​ [[Knowledge (Current Events) (Skill)|Current Events]], or [[Knowledge (Humanities) (Skill)|Humanities]]),​ [[Navigate (Skill)|Navigate]],​ [[Survival (Skill)|Survival]].
   * **Bonus Feat:** Select one of the following: [[Attentive (Feat)|Attentive]],​ [[Confident (Feat)|Confident]],​ [[Educated (Feat)|Educated]],​ [[Guide (Feat)|Guide]],​ [[Renown (Feat)|Renown]],​ [[Trustworthy (Feat)|Trustworthy]].   * **Bonus Feat:** Select one of the following: [[Attentive (Feat)|Attentive]],​ [[Confident (Feat)|Confident]],​ [[Educated (Feat)|Educated]],​ [[Guide (Feat)|Guide]],​ [[Renown (Feat)|Renown]],​ [[Trustworthy (Feat)|Trustworthy]].
-  * **Other:** You [[Speak Language (Skill)|speak]],​ [[Read & Write Language (Skill)|read and write]] two other languages fluently, in addition to your native tongue.+  * **Other:** You [[Speak Language (Skill)|speak]],​ [[read write language skill|read and write]] two other languages fluently, in addition to your native tongue.
   * **Wealth Increase:** +4.   * **Wealth Increase:** +4.
  
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   * **Wealth Increase:** +4   * **Wealth Increase:** +4
  
-==== Fraal ====+====Fraal==== 
 +<WRAP right square box 25%>​**Storyteller House Rule**</​WRAP>​ 
 +This occupation represents fraal or aliens who began working inside a traditional fraal culture. ​ Traditionally fraal are calm, silent and observant. ​ They hide their thoughts and emotions behind an inscrutable blank facade. Though naturally secretive, they are curious and quite at home exploring the cosmos. Fraal are scientists and philosophers,​ deeply spiritual and peace-loving. 
 + 
 +  * **Skills:** Choose two of the following as permanent class skills. ​ [[Handle Animal (Skill)|Handle Animal]], [[Hide (Skill)|Hide]],​ [[knowledge_life_sciences_skill|Knowledge (Life Sciences)]],​ [[knowledge_social_sciences_skill|Knowledges (Social Sciences)]],​ [[Listen (Skill)|Listen]],​ [[Sense Motive (Skill)|Sense Motive]] 
 +  * **Bonus Feat:​** ​ Select one of the following: ​ [[alien weapons proficiency feat|Alien Weapon Proficiency]] (Mass Pistol), [[animal affinity feat|Animal Affinity]], [[culturally adapted feat|Culturally Adapted]], [[Mental Buffer (Feat)|Mental Buffer]], [[Mental Warding (Feat)|Mental Warding]], [[Obscure Knowledge (Feat)|Obscure Knowledge]],​ [[Poker Face (Feat)|Poker Face]] 
 +  * **Wealth Increase: **+1
  
 ==== Gladiator ==== ==== Gladiator ====
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 ==== Sesheyan ==== ==== Sesheyan ====
 +<WRAP right square box 25%>​**Storyteller House Rule**</​WRAP>​
 +This occupation represents sesheyan or aliens who began working inside a traditional sesheyan culture. ​
 +
 +
 +  * Skills: Choose two of the following as permanent class skills. [[balance_skill|Balance]],​ [[climb_skill|Climb]],​ [[concentration_skill|Concentration]],​ [[hide_skill|Hide]],​ [[jump_skill|Jump]],​ [[move_silently_skill|Move Silently]], [[survival_skill|Survival]].
 +  * Bonus Feat: Select one of the following: [[alertness_feat|Alertness]],​ [[archaic_weapons_proficiency_feat|Archaic Weapons Proficiency]],​ [[combat_reflexes_feat|Combat Reflexes]] [[guide_feat|Guide]],​ [[track_feat|Track]].
 +
  
 ==== Slave ==== ==== Slave ====
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   * **Wealth Increase:** +1   * **Wealth Increase:** +1
  
-==== T'​sa ​  ​====+==== T'sa ==== 
 +<WRAP right square box 25%>​**Storyteller House Rule**</​WRAP>​
 This occupation represents T'sa or aliens who began working inside a traditional t'sa culture. This occupation represents T'sa or aliens who began working inside a traditional t'sa culture.
  
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 ==== Weren ==== ==== Weren ====
 +<WRAP right square box 25%>​**Storyteller House Rule**</​WRAP>​
 ==== White collar ==== ==== White collar ====
 Office workers and desk jockeys, lawyers, accountants,​ insurance agents, bank personnel, financial advisors, clerks and a variety of mid-level managers fall within the scope of this starting occupation. Office workers and desk jockeys, lawyers, accountants,​ insurance agents, bank personnel, financial advisors, clerks and a variety of mid-level managers fall within the scope of this starting occupation.
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   * **Wealth Increase:** +3    * **Wealth Increase:** +3 
  
-{{tag>​modern past future charactercreation ua dm dragon cysp}}+{{tag>​modern past future charactercreation ua dm dragon cysp hr}}
occupations.txt · Last modified: 2021/12/04 00:39 (external edit)