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- | Content-Type: text/x-zim-wiki | ||
- | Wiki-Format: zim 0.4 | ||
- | Creation-Date: 2013-07-26T05:04:24-04:00 | ||
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- | ====== Planetary Adaptation (Feat) ====== | ||
- | Created Friday 26 July 2013 d20f | ||
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- | Your physiology has been altered by environment or genetic engineering to suit a planet with harsh or adverse conditions. | ||
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- | **Benefit:** You gain one of the benefits listed below, depending on your planet of origin. | ||
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- | **Barren World:** You gain a +4 bonus on [[Survival (Skill)]] checks and a +4 bonus on Constitution checks against starvation and thirst. | ||
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- | **Cold World:** You gain a +4 bonus on Fortitude saves to resist extreme cold, as well as cold resistance 5. | ||
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- | **Dark World:** You gain darkvision out to a range of 60 feet. | ||
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- | **High-G World:** You gain a +2 bonus to Strength and reduce your height by 6 inches. | ||
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- | **Hot World:** You gain a +4 bonus to Fortitude saves to resist extreme heat, as well as fire resistance 5. | ||
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- | **Low-G World:** You gain a +2 bonus to your Dexterity and increase your height by 6 inches. | ||
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- | **Water World:** You gain a +4 bonus on all [[Swim (Skill)]] checks and can hold your breath for a number of rounds equal to twice your Constitution score. | ||
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- | **Special:** You may only take this feat at 1st level. If you have multiple feats at 1st level, however, you may take this feat more than once, choosing a different benefit each time. | ||