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ranged_weapons_chart [2014/02/22 23:00] storyteller |
ranged_weapons_chart [2021/12/04 00:39] |
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- | ====== Ranged Weapons Chart ====== | ||
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- | |**Type**| **Example**|**Damage**|**Range**| **Rate**| **Capacity**| **Conceal**| | ||
- | |Revolver, Lt.| //SW Safety Hammerless (.38)//|4| 50| 2| 5| P| | ||
- | |Revolver, Hvy.|//SW Frontier (.44-40)//| 6| 50| 2 |6| J| | ||
- | |Pistol, Lt.* |//Walther Model PP (7.65)//|4| 50| 4| 7+1| P| | ||
- | |Pistol, Hvy.* |//Colt M1911 (.45)//|5| 50| 3| 7+1| J| | ||
- | |Rifle| //Springfield M1903 (.30-6)//|8| 200 |1| 5+1| N| | ||
- | |Submachine Gun*|//MI Thompson (.45)//|7|20|20|20 to 50|T| | ||
- | |Machine Gun, Lt.*|//BAR M1918 (.30-30)//|8|50|45|50|N| | ||
- | |Shotgun |//Winchester M1912 (12-Gauge)//| 8| 30| 1| 2 to 8+1| T| | ||
- | |Bow| |4|30|1|1|N| | ||
- | |Crossbow| | 5 |30| 1 per 5 |1| T| | ||
- | ** | ||
- | Damage:** Indicates the damage dice pool. Against mortals, firearms are considered lethal damage. | ||
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- | **Range:** This is the practical shot range in yards or meters. Weapons may be fired at twice this distance, | ||
- | but the attacks are considered long range (difficulty 8). | ||
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- | **Rate:** The maximum number of bullets or three-round bursts the gun can fire in a single turn. This rate | ||
- | does not apply to full-auto or spray attacks. | ||
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- | **Capacity:** The number of shells a gun can hold. The +1 indicates a bullet can be held in the chamber, | ||
- | ready to fire. | ||
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- | **Concealment:** P = Can be carried in the pocket; J = Can be hidden in a jacket; T = Can be hidden in | ||
- | a trenchcoat; N = Cannot be concealed on the person at all. | ||
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- | *Indicates the weapon is capable of three-round bursts, full auto, and sprays. | ||
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- | The crossbow is included for characters. Crossbows require five turns to reload. It inflicts lethal damage. | ||