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track_feat [2013/10/31 17:59]
storyteller
track_feat [2021/12/04 00:39]
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-======Track (Feat)====== 
-You can follow the trails of creatures and characters across most types of terrain. 
  
-**Benefit:​** To find tracks or follow them for one mile requires a [[Survival (Skill)|Survival]] check. You must make another Survival check every time the tracks become difficult to follow, such as when other tracks cross them or when the tracks backtrack and diverge. 
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-You move at half your normal speed (or at your normal speed with a -5 penalty on the check, or at up to twice your speed with a -20 penalty on the check). The DC depends on the surface and the prevailing conditions. 
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-**Very Soft:** Any surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions of footprints. 
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-**Soft:** Any surface soft enough to yield to pressure, but I firmer than wet mud or fresh snow, in which the quarry leaves frequent but shallow footprints. 
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-**Firm:** Most normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally soft or dirty indoor surfaces. ​ The quarry might leave some traces of its passage (broken branches, tufts of hair), ​ 
-but only occasional or partial footprints can be found. 
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-**Hard:** Any surface that doesn'​t hold footprints at all, such as bare rock, concrete, metal decks, or indoor floors (thick carpets, very dirty or dusty floors). ​ The quarry leaves only traces, such as scuff marks. 
-If you fail a Survival check, you can re-try after 1 hour (outdoors) or 10 minutes (indoors) of searching. 
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-**Normal:** A character without this feat can use the Survival skill to find tracks, but can only follow tracks if the DC is 10 or less. A character can use the Search skill to find individual footprints, but cannot follow tracks us-ing Search. 
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-  * **Surface** **Track DC** 
-  * Very soft 5 
-  * Soft 10 
-  * Firm 15 
-  * Hard 20  
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-  * **Condition** **DC Modifier** 
-  * Per three targets in group being tracked -1 
-  * Size of targets being tracked* 
-  * Fine +8 
-  * Diminutive +4 
-  * Tiny +2 
-  * Small +1 
-  * Medium +0 
-  * Large -1 
-  * Huge -2 
-  * Gargantuan -4 
-  * Colossal -8 
-  * Per 24 hours since trail was made +1 
-  * Per hour of rain since trail was made +1 
-  * Fresh cover since trail was made +10 
-  * Poor visibility* 
-  * Overcast or moonless night +6 
-  * Moonlight +3 
-  * Fog or precipitation +3 
-  * Tracked target hides trail (moving at half speed) +5 
-* Apply only the largest modifier for each of these categories. 
-{{tag>​feat modern}} 
track_feat.txt ยท Last modified: 2021/12/04 00:39 (external edit)