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xenoengineer_prestige_class

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xenoengineer_prestige_class [2013/08/27 21:13]
127.0.0.1 external edit
xenoengineer_prestige_class [2021/12/04 00:39]
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-====== Xenoengineer (Prestige Class) ====== 
-polyhedron 167, 94 
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-The xenoengineer seeks to master the mysteries of alien technology. ​ As one might imagine, the field is necessarily limited to those with some exposure to technology beyond the reach of humanity. ​ Most xenoengineers work for governments or powerful corporations. 
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-Select this prestige class if you want to take your character'​s mastery of technological devices to the next level--to learn secrets beyond what any textbook could possibly teach. 
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-The fastest path into this prestige class is from the [[Smart (Character Class)|Smart]] hero basic class, though most xenoengineers have one or more levels of techie as well. 
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-=== REQUIREMENTS === 
-To qualify to become a xenoengineer,​ a character must fulfill all the following criteria. 
-**Skills:​** ​ [[Computer Use (Skill)]] 6 ranks, [[Craft (Electronic) (Skill)]] 10 ranks, [[Craft (Mechanical) (Skill)|Craft (Mechanical]]) 10 ranks, [[Disable Device (Skill)]] 6 ranks, [[Knowledge (Technology) (Skill)]] 10 ranks, [[Repair (Skill)]] 10 ranks. 
-**Feats:​** ​ [[Gearhead (Feat)]] 
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-''​=== The XENOENGINEER Future Table=== ​ ''​ 
-**Class Base Attack Fort Ref Will Class Defense Reputation** 
-**Level Bonus Save Save Save Features Bonus Bonus** 
-1st +0 +0 +2 +1 Xenotech Familiarity+0 +0 
-2nd +1 +0 +3 +2 Identify Xenotech +1 +0 
-3rd +1 +1 +3 +2 Minor Invention+1 +1 
-4th +2 +1 +4 +2 Xenotech Specialty+1 +1 
-5th +2 +1 +4 +3 Identify Xenotech (Quick) ​ +2 +1 
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-=== HIT DIE === 
-The xenoengineer gains 1d6 hit points per level. The character'​s Constitution modifier applies. 
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-=== ACTION POINTS === 
-The xenoengineer gains a number of action points equal to 6 + one-half her character level, rounded down, every time she attains a new level in this class. 
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-=== CLASS SKILLS === 
-The xenoengineer'​s class skills are as follows. 
-[[Computer Use (Skill)]] (Int), ​ [[Demolitions (Skill)]] (Int), [[Disable Device (Skill)]] (Int), [[Drive (Skill)]] (Dex), [[Repair (Skill)]] (Int), [[Research (Skill)]] (Int)  
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-**Skill Points at Each Level:** 6 + Int modifier 
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-=== CLASS FEATURES === 
-The following features pertain to the xenoengineer prestige class. 
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-== Xenotech Familiarity == 
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-== Identify Xenotech == 
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-== Minor Invention == 
-At 3rd level, the xenoengineer discovers a new application for the alien gadgets he's been studying. ​ This new invention results in a cash windfall, providing the Xenoengineer with a +2 Wealth bonus increase. 
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-== Xenotech Specialty == 
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xenoengineer_prestige_class.txt ยท Last modified: 2021/12/04 00:39 (external edit)