User Tools

Site Tools


inertial_navigator

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
inertial_navigator [2013/08/27 21:14]
127.0.0.1 external edit
— (current)
Line 1: Line 1:
-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-07-28T06:​45:​18-04:​00 
- 
-====== Inertial Navigator ====== 
-Created Sunday 28 July 2013 
- 
-INERTIAL NAVIGATOR (PL 6) 
-A series of motion detectors and inertia-based distance readers are installed into the cyberware recipient'​s head, wired directly to his inner ear. 
-Benefit: You know how far you've trav-eled and in what direction in relation to a fixed starting point. You can have one "​starting point" defined at a time, plus one per point of Intelligence bonus. Until you reset your starting point, you are aware of your ex-act distance and route back to the fixed starting point. You can also retrace your steps along this path automatically,​ even through a maze, without resorting to a using a map. If you are moved in some way without travel-ing the space in-between (such as if subject to a teleport or other hyperspace effect), you do not know how far you've traveled or in what directions, and your mental "​map"​ has a large hole in it. 
-Combined with an HUD and a way of downloading a map (such as a microcomput-er),​ a character knows his exact location in relation to a starting point. 
-Type: External. 
-Location: One head. 
-Hardness/​Hit Points: 5/10. 
-Base Purchase DC: 19. 
-Restriction:​ None. 
  
inertial_navigator.1377638041.txt.gz ยท Last modified: 2021/12/04 00:39 (external edit)