This shows you the differences between two versions of the page.
Next revision | Previous revision Next revision Both sides next revision | ||
adrenaline_jolt_mutation [2013/08/05 15:59] 127.0.0.1 external edit |
adrenaline_jolt_mutation [2013/08/27 21:13] 127.0.0.1 external edit |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | Content-Type: text/x-zim-wiki | ||
- | Wiki-Format: zim 0.4 | ||
- | Creation-Date: 2013-07-26T04:21:59-04:00 | ||
====== Adrenaline Jolt (Mutation) ====== | ====== Adrenaline Jolt (Mutation) ====== | ||
- | Created Friday 26 July 2013 | + | |
You can flood your bloodstream with extreme amounts of adrenaline to temporarily boost your Strength or Dexterity. | You can flood your bloodstream with extreme amounts of adrenaline to temporarily boost your Strength or Dexterity. | ||
+ | |||
**MP Cost:** 3 | **MP Cost:** 3 | ||
- | **Benefit:** Once per day, as a free action, you can temporarily increase either your Strength or Dexterity by 1d4+1 points. The increase last for a number of rounds equal to your Constitution bonus +3. | ||
+ | **Benefit:** Once per day, as a free action, you can temporarily increase either your Strength or Dexterity by 1d4+1 points. The increase last for a number of rounds equal to your Constitution bonus +3. | ||
+ | {{tag>x}} |