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character_creation [2013/08/19 20:58] storyteller |
character_creation [2021/12/04 00:39] |
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- | ====== Character Creation ====== | ||
- | http://www.pathguy.com/d20modern.htm is a very, very useful site for trying out different types of character concepts. Not all of the material presented there is used here and there is additional material here that is not used there. | ||
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- | * Open or Print the [[Character Sheet Settings|Character Sheet]] | ||
- | * Choose [[Character Concept|Concept]] | ||
- | * Generate Ability Scores | ||
- | * Assign Ability Scores | ||
- | * Choose [[Species]] | ||
- | * Choose [[Character Classes|Class(es)]] | ||
- | * Determine Starting [[Occupations|Occupation]] | ||
- | * Determine [[Stellar Nation Character Benefits|Origin]] | ||
- | * Select [[Talents]] | ||
- | * Optional: [[Geography|Allegiance]] | ||
- | * Optional: [[Playing a Mindwalker|Psionics]] | ||
- | * As Needed: Assemble [[Gridshadow]] | ||
- | * Optional: [[Cyberware]] | ||
- | * Optional: [[Playing A Mutant|Mutation]] | ||
- | * Apply any [[Systems|Level adjustments]] | ||
- | * Assign [[Skills|skills]] | ||
- | * Select [[Feats|feats]] | ||
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- | * Determine: [[Systems|Defense, Speed, Iniatiave, Base Attack Bonus, Reputation, Saving Throws, Melee Attack Bonus, Ranged Attack Bonus, Action Points, Wealth]] | ||
- | * [[Equipment|Equip]] your character | ||
- | * Roll for vitality points (if needed) | ||
- | * Fill in the details. | ||
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- | ===== Ability Modifiers ===== | ||
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- | |**Score**|**Mod**| | ||
- | |1|-5| | ||
- | |2-3|-4| | ||
- | |4-5|-3| | ||
- | |6-7|-2| | ||
- | |8-9|-1| | ||
- | |10-11|+0| | ||
- | |12-13|+1| | ||
- | |14-15|+2| | ||
- | |16-17|+3| | ||
- | |18-19|+4| | ||
- | |20-21|+5| | ||
- | |22-23|+6| | ||
- | |24-25|+7| | ||
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- | ===== Experience and Level Benefits ===== | ||
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- | |**Character Level**|** XP**|**Class Skill Ranks Max**|**Cross-Class Skill Ranks Max**|**Feats**|**Ability Increases**| | ||
- | |1st|0|4|2|1st|-| | ||
- | |2nd|1,000| 5| 2½| -| -| | ||
- | |3rd|3,000|6| 3 |2nd| -| | ||
- | |4th|6,000|7| 3½| -| 1st| | ||
- | |5th|10,000|8| 4| - |-| | ||
- | |6th|15,000|9| 4½| 3rd| -| | ||
- | |7th|21,000|10| 5| -| -| | ||
- | |8th|28,000|11| 5½| -| 2nd| | ||
- | |9th|36,000|12| 6| 4th| -| | ||
- | |10th|45,000| 13| 6½| -| -| | ||
- | |11th|55,000|14| 7 |-| -| | ||
- | |12th|66,000|15| 7½| 5th| 3rd| | ||
- | |13th|78,000|16| 8 |- |-| | ||
- | |14th|91,000|17| 8½ |-| -| | ||
- | |15th|105,000|18| 9 |6th| -| | ||
- | |16th|120,000|19 |9½ |-| 4th| | ||
- | |17th|136,000|20 |10| -| -| | ||
- | |18th|153,000|21 |10½| 7th| -| | ||
- | |19th|171,000|22 |11| -| -| | ||
- | |20th|190,000|23 |11½| -| 5th| | ||
- | |21st|211,000|24 |12| 8th| -| | ||
- | |22nd|234,000|25 |12½| -| -| | ||
- | |23rd|260,000|26 |13| - |-| | ||
- | |24th|286,000|27 |13½| 9th |6th| | ||
- | |25th+|+26,000| | ||
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- | [[Levels]] | ||
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- | Perks and flaws provide a hero with advantages and disadvantages. A perk is usually good for a hero; a flaw is usually negative in some way. No hero is required to purchase a perk or select a flaw, though she may have perks or flaws assigned to her as the campaign progresses. | ||
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- | Perks and flaws not only present the character with advantages and disadvantages, but offer opportunities for good role-playing. The GM may award an extra Character Point (see below) to a hero at the end of an adventure for role-playing her perks or flaws particularly well. | ||
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- | [[Perks]] | ||
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- | [[Flaws]] | ||
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- | [[Allegiances]] |