User Tools

Site Tools


complications

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
complications [2013/12/23 04:49]
storyteller created
complications [2021/12/04 00:39] (current)
Line 1: Line 1:
 ====== Complications ====== ====== Complications ======
-It isn't difficult to get at least one success, even with only a couple of dice. If your group is heavily into roleplaying, the simple rolls described ​above serve to move the game along with a minimum of distraction. ​ The options below serve to accent the game's action and cinematic qualities with an added level of complexity, but are still designed for smooth ​gameplay.+It isn't difficult to get at least one success, even with only a couple of dice. If your group is heavily into role playing, the simple rolls described ​in [[basic_systems|Basic Systems]] ​serve to move the game along with a minimum of distraction. ​ The options below serve to accent the game's action and cinematic qualities with an added level of complexity, but are still designed for smooth ​game play.
  
 ===== Extended Actions ===== ===== Extended Actions =====
Line 16: Line 16:
  
 ===== Teamwork ===== ===== Teamwork =====
-Characters can combine successes, generally during an extended action. At the Storyteller'​s discretion, two or more players can roll separately and total their successes. While teamwork is effective in repairing devices, collecting information or in combat, the tagteam ​approach can be confusing in social situations.+Characters can combine successes, generally during an extended action. At the Storyteller'​s discretion, two or more players can roll separately and total their successes. While teamwork is effective in repairing devices, collecting information or in combat, the tag-team ​approach can be confusing in social situations.
  
 ===== Second Chances ===== ===== Second Chances =====
complications.1387774151.txt.gz · Last modified: 2021/12/04 00:44 (external edit)