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fixer_advanced_class [2013/10/24 05:21] storyteller [Fixer] |
fixer_advanced_class [2021/12/04 00:39] (current) |
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At 8th level, the Fixer is considered a master of connections, such that her reputation precedes her in her dealings with others. The Fixer gains a circumstance bonus equal to her Reputation bonus when making skill checks that are directly involved with Gather Information and Diplomacy skills. In addition, the Fixer may add her Reputation bonus on Wealth checks for new purchases. | At 8th level, the Fixer is considered a master of connections, such that her reputation precedes her in her dealings with others. The Fixer gains a circumstance bonus equal to her Reputation bonus when making skill checks that are directly involved with Gather Information and Diplomacy skills. In addition, the Fixer may add her Reputation bonus on Wealth checks for new purchases. | ||
- | =====Advancement Table: The Fixer===== | + | |
+ | {{tag>advancedclass charactercreation hr}} | ||
+ | |||
+ | |||
+ | <WRAP right square box 25%>**Storyteller House Rule**</WRAP> | ||
+ | =====Requirements===== | ||
+ | To qualify to become a , a character must fulfill the following criteria. | ||
+ | |||
+ | **Base Attack Bonus:** | ||
+ | |||
+ | **Skills:** | ||
+ | |||
+ | **Feats:** | ||
+ | |||
+ | =====Class Information===== | ||
+ | The following information pertains to the advanced class. | ||
+ | |||
+ | **Hit Die:** 1d | ||
+ | |||
+ | **Action Points:** + one-half character level, rounded down, every time the attains a new level in this class. | ||
+ | |||
+ | =====Class Skills===== | ||
+ | The ’s class skills (and the key ability for each skill) are: | ||
+ | |||
+ | [[Appraise (Skill)|Appraise]] (Int), [[Autohypnosis (Skill)|Autohypnosis]] (Wis), [[Balance (Skill)|Balance]] (Dex), [[Bluff (Skill)|Bluff]] (Cha), [[Climb (Skill)|Climb]] (Str), [[Computer Use (Skill)|Computer Use]] (Int), [[Concentration (Skill)|Concentration]] (Con), [[Decipher Script (Skill)|Decipher Script]] (Int), [[Demolitions (Skill)|Demolitions]] (Int), [[Diplomacy (Skill)|Diplomacy]] (Cha), [[Disable Device (Skill)|Disable Device]] (Int), [[Disguise (Skill)|Disguise]] (Cha), [[Drive (Skill)|Drive]] (Dex), [[Escape Artist (Skill)|Escape Artist]] (Dex), [[Forgery (Skill)|Forgery]] (Int), [[Gamble (Skill)|Gamble]] (Wis), [[Gather Information (Skill)|Gather Information]] (Cha), [[Handle Animal (Skill)|Handle Animal]] (Cha), [[Hide (Skill)|Hide]] (Dex), [[Intimidate (Skill)|Intimidate]] (Cha), [[Investigate (Skill)|Investigate]] (Int), [[Jump (Skill)|Jump]] (Str), [[Listen (Skill)|Listen]] (Wis), [[Move Silently (Skill)|Move Silently]] (Dex), [[Navigation Skill)|Navigation]] (Int), [[Pilot (Skill)|Pilot]] (Dex), [[Repair (Skill)|Repair]] (Int), [[Research (Skill)|Research]] (Int), [[Ride (Skill)|Ride]] (Dex), [[Search (Skill)|Search]] (Int), [[Sense Motive (Skill)|Sense Motive]] (Wis), [[Sleight of Hand (Skill)|Sleight of Hand]] (Dex), [[Spot Skill)|Spot]] (Wis), [[Survival (Skill)|Survival]] (Wis), [[Swim (Skill)|Swim]] (Str), [[Treat Injury (Skill)|Treat Injury]] (Wis), [[Tumble (Skill)|Tumble]] (Dex) | ||
+ | |||
+ | **Skill Points at Each Level:** + Int modifier. | ||
+ | |||
+ | =====Class Features===== | ||
+ | The following features pertain to the advanced class. | ||
+ | |||
+ | =====Advancement Table: The ===== | ||
+ | <WRAP center round box 95%> | ||
|**Class Level**|**Base Attack Bonus**|**Fort Save**|**Ref Save**|**Will Save**|**Special**|**Defense Bonus**|**Reputation Bonus**| | |**Class Level**|**Base Attack Bonus**|**Fort Save**|**Ref Save**|**Will Save**|**Special**|**Defense Bonus**|**Reputation Bonus**| | ||
|1st|+0| +0| +1| +1| Word on the Street |+1| +2| | |1st|+0| +0| +1| +1| Word on the Street |+1| +2| | ||
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|9th|+4 |+3 |+4| +4| Bonus Feat| +5| +4| | |9th|+4 |+3 |+4| +4| Bonus Feat| +5| +4| | ||
|10th|+5 |+3| +5| +5 |Make a Call (heroic)| +5| +5| | |10th|+5 |+3| +5| +5 |Make a Call (heroic)| +5| +5| | ||
- | {{tag>advancedclass charactercreation}} | + | </WRAP> |