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injector_unit_cyberware [2013/11/02 07:21] storyteller created |
injector_unit_cyberware [2021/12/04 00:38] (current) |
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- | ====== INJECTOR UNIT (Cyberware)====== | + | ====== Injector Unit (Cyberware)====== |
===== INJECTOR UNIT (PL 6) ===== | ===== INJECTOR UNIT (PL 6) ===== | ||
This unit, attached the recipient's forearm or thigh, incorporates three medical hypo-syringes. Upon command, the unit can inject any or all of the medicinal substances into the recipient's bloodstream. | This unit, attached the recipient's forearm or thigh, incorporates three medical hypo-syringes. Upon command, the unit can inject any or all of the medicinal substances into the recipient's bloodstream. | ||
- | **Benefit:** The injector unit has three built-in hypos, and each hypo holds a single dose of one of the following medicinal chemicals: [[antitox]] (PL 6), [[boost]] (PL 6), [[neutrad|neutrad]] (PL 6), [[sporekill]] (PL 6), or [[biocort]] (PL 7). As a free action during his turn, the recipient can contract his muscles to inject himself with any or all of these hypos, gaining the benefits immediately. A drained hypo can be removed and replaced as a full-round action. | + | **Benefit:** The injector unit has three built-in hypos, and each hypo holds a single dose of one of the following medicinal chemicals: [[antitox equipment|antitox]] ([[progress_level_6|PL 6]]), [[boost equipment|boost]] (PL 6), [[neutrad equipment|neutrad]] (PL6), [[sporekill equipment|sporekill]] (PL 6), or [[biocort equipment|biocort]] ([[progress_level_7|PL 7]]). As a free action during his turn, the recipient can contract his muscles to inject himself with any or all of these hypos, gaining the benefits immediately. A drained hypo can be removed and replaced as a full-round action. |
**Type:** External. | **Type:** External. |