User Tools

Site Tools


knowledge_military_skill

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
knowledge_military_skill [2013/08/27 21:14]
127.0.0.1 external edit
knowledge_military_skill [2021/12/04 00:39] (current)
Line 1: Line 1:
-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-07-31T17:​23:​55-04:​00 
- 
 ====== Knowledge (Military) (Skill) ====== ====== Knowledge (Military) (Skill) ======
-Created Wednesday 31 July 2013+Tactics
  
 +**Check:** You make a Knowledge check to see if your character knows something.
  
- 
-=== Military === 
-Tactics 
-**Check:** You make a Knowledge check to see if your character knows something. For instance, if you found a mummy with an amulet around its neck, you might make Knowledge check to see if you know of any significance to the symbols. This might be a Knowledge (arcane lore) check or a Knowledge (history) check, depending on what you're interested in knowing about the symbols. 
 The DC for answering a question within your field of study is 10 for easy questions, 15 for basic questions, and 20 to 30 for tough questions. The DC for answering a question within your field of study is 10 for easy questions, 15 for basic questions, and 20 to 30 for tough questions.
 +
 **Try Again?:** No. The check represents what you know, and thinking about a topic a second time doesn'​t let you know some-thing you never knew in the first place. **Try Again?:** No. The check represents what you know, and thinking about a topic a second time doesn'​t let you know some-thing you never knew in the first place.
-**Special:​** An untrained Knowledge check is simply an Intelligence check, Without actual training, a character only knows com-mon ​knowledge about a given subject.+ 
 +**Special:​** An untrained Knowledge check is simply an Intelligence check, Without actual training, a character only knows common ​knowledge about a given subject. 
 You can take 10 when making a Knowledge check, but you can't take 20. You can take 10 when making a Knowledge check, but you can't take 20.
 +
 A character with the [[Educated (Feat)|Educated]] feat gets a +2 bonus on any two types of Knowledge checks. A character with the [[Educated (Feat)|Educated]] feat gets a +2 bonus on any two types of Knowledge checks.
 +
 The GM may decide that having 5 or more ranks in a specific Knowledge skill provides you with a +2 synergy bonus when making a related skill check, For example, a character with 5 or more ranks of Knowledge (Life sciences) could get a +2 synergy bonus when making a Treat Injury check in certain situations. The GM may decide that having 5 or more ranks in a specific Knowledge skill provides you with a +2 synergy bonus when making a related skill check, For example, a character with 5 or more ranks of Knowledge (Life sciences) could get a +2 synergy bonus when making a Treat Injury check in certain situations.
-**Time:** A Knowledge check can be a reaction, but otherwise requires a full-round action. 
  
 +**Time:** A Knowledge check can be a reaction, but otherwise requires a full-round action.
 +{{tag>​skills intbased synergy}}
knowledge_military_skill.1377638042.txt.gz · Last modified: 2021/12/04 00:43 (external edit)