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knowledge_technology_skill [2013/08/27 21:14]
127.0.0.1 external edit
knowledge_technology_skill [2021/12/04 00:39] (current)
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-Content-Type:​ text/​x-zim-wiki +======Knowledge (Technology) (Skill)====== 
-Wiki-Formatzim 0.+**Check:** You make a Knowledge check to see if your character knows something.
-Creation-Date:​ 2013-07-31T17:​24:​52-04:​00+
  
-====== Knowledge (Technology) (Skill) ====== +The DC for answering a question within your field of study is 10 for easy questions, 15 for basic questions, and 20 to 30 for tough questions.
-Created Wednesday 31 July 2013+
  
 +**Try Again?:** No. The check represents what you know, and thinking about a topic a second time doesn'​t let you know something you never knew in the first place.
  
 +**Special:​** An untrained Knowledge check is simply an Intelligence check, Without actual training, a character only knows common knowledge about a given subject.
  
-=== Technology === 
-Technology 
-**Check:** You make a Knowledge check to see if your character knows something. For instance, if you found a mummy with an amulet around its neck, you might make Knowledge check to see if you know of any significance to the symbols. This might be a Knowledge (arcane lore) check or a Knowledge (history) check, depending on what you're interested in knowing about the symbols. 
-The DC for answering a question within your field of study is 10 for easy questions, 15 for basic questions, and 20 to 30 for tough questions. 
-**Try Again?:** No. The check represents what you know, and thinking about a topic a second time doesn'​t let you know some-thing you never knew in the first place. 
-**Special:​** An untrained Knowledge check is simply an Intelligence check, Without actual training, a character only knows com-mon knowledge about a given subject. 
 You can take 10 when making a Knowledge check, but you can't take 20. You can take 10 when making a Knowledge check, but you can't take 20.
 +
 A character with the [[Educated (Feat)|Educated]] feat gets a +2 bonus on any two types of Knowledge checks. A character with the [[Educated (Feat)|Educated]] feat gets a +2 bonus on any two types of Knowledge checks.
-The GM may decide that having 5 or more ranks in a specific Knowledge skill provides you with a +2 synergy bonus when making a related skill check, For example, a character with 5 or more ranks of Knowledge (Life sciences) could get a +2 synergy bonus when making a Treat Injury check in certain situations. 
-**Time:** A Knowledge check can be a reaction, but otherwise requires a full-round action. 
  
 +The GM may decide that having 5 or more ranks in a specific Knowledge skill provides you with a +2 synergy bonus when making a related skill check, For example, a character with 5 or more ranks of [[knowledge_life_sciences_skill|Knowledge (Life sciences)]] could get a +2 synergy bonus when making a [[treat_injury_skill|Treat Injury]] check in certain situations.
  
-**Unfamiliar Item DC** +**Time:** A Knowledge check can be a reaction, but otherwise requires a full-round action. 
-Basic tool or instrument 10 +|**Unfamiliar Item**| **DC**| 
-External Mutation/​Template 15 +|Basic tool or instrument|10| 
-Clone 20 +|External Mutation/​Template|15| 
-Complex Bioware/​Biotech 25 +|Clone|20| 
-Internal Mutation 25 +|Complex Bioware/​Biotech|25| 
-Advanced/​Alien techniques and items 30+ +|Internal Mutation|25| 
-Per step in progress level (up or down) +5 +|Advanced/​Alien techniques and items|30+| 
 +|Per step in progress level (up or down)|+5| 
 +{{tag>​skills intbased synergy starmech}}
knowledge_technology_skill.1377638042.txt.gz · Last modified: 2021/12/04 00:44 (external edit)