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listen_skill [2013/10/31 23:17] storyteller |
listen_skill [2021/12/04 00:39] |
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- | ======Listen (Skill ====== | ||
- | =====LISTEN (WIS)===== | ||
- | Use this skill to hear approaching enemies, detect someone sneaking up on you from behind, or eavesdrop on a conversation. | ||
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- | **Check:** Make a Listen check against a DC that reflects how quiet the noise is that you might hear or against an opposed [[Move Silently (Skill)|Move Silently]] check. | ||
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- | The GM may call for a Listen check by a character who is in a position to hear something. You can also make a Listen check voluntarily if you want to try to hear something in your vicinity. | ||
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- | The GM may make the Listen check in secret so that you don't know whether not hearing anything means that nothing is there or that you failed the check. | ||
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- | A successful Listen check when there isn't anything to hear results in you hearing nothing. | ||
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- | **Try Again?:** You can make a Listen check every time you have the opportunity to hear something in a reactive manner. As a move action, you may attempt to hear something that you failed (or believe you failed) to hear previously. | ||
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- | **Special:** When several characters are listening to the same thing, the GM can make a single 1d20 roll and use it for all the listeners' skill checks. | ||
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- | You can take 10 or take 20 when making a Listen check. | ||
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- | Taking 20 means you spend 1 minute attempting to hear something that may or may not be there to hear. | ||
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- | A character with the [[Alertness (Feat)|Alertness]] feat gets a +2 bonus on all Listen checks. | ||
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- | A sleeping character can make Listen checks, but takes a -10 penalty on the checks. | ||
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- | **Time:** A Listen check is either a reaction (if called for by the GM) or a move action (if you actively take the time to try to hear something). | ||
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- | * **Sound** **DC** | ||
- | * A battle -10 | ||
- | * People talking 0 | ||
- | * A person in medium armor walking at a slow pace, trying to be quiet 5 | ||
- | * An unarmored person walking at a slow pace, trying to be quiet 10 | ||
- | * A 1st-level Fast hero sneaking up on someone 15* | ||
- | * A tiger stalking prey 20* | ||
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- | * **DC Modifiers** | ||
- | * Through a door +5 | ||
- | * Through a solid wall +15 | ||
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- | * **Check Penalties** | ||
- | * Per 10 feet of distance -1 | ||
- | * Listener is distracted -5 | ||
- | {{tag>skills wisbased}} | ||