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- | Content-Type: text/x-zim-wiki | + | ======Listen (Skill)====== |
- | Wiki-Format: zim 0.4 | + | =====LISTEN (WIS)===== |
- | Creation-Date: 2013-07-27T07:27:00-04:00 | + | |
- | + | ||
- | ====== Listen (Skill) ====== | + | |
- | Created Saturday 27 July 2013 | + | |
- | + | ||
- | === LISTEN (WIS) === | + | |
Use this skill to hear approaching enemies, detect someone sneaking up on you from behind, or eavesdrop on a conversation. | Use this skill to hear approaching enemies, detect someone sneaking up on you from behind, or eavesdrop on a conversation. | ||
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**Check:** Make a Listen check against a DC that reflects how quiet the noise is that you might hear or against an opposed [[Move Silently (Skill)|Move Silently]] check. | **Check:** Make a Listen check against a DC that reflects how quiet the noise is that you might hear or against an opposed [[Move Silently (Skill)|Move Silently]] check. | ||
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The GM may call for a Listen check by a character who is in a position to hear something. You can also make a Listen check voluntarily if you want to try to hear something in your vicinity. | The GM may call for a Listen check by a character who is in a position to hear something. You can also make a Listen check voluntarily if you want to try to hear something in your vicinity. | ||
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The GM may make the Listen check in secret so that you don't know whether not hearing anything means that nothing is there or that you failed the check. | The GM may make the Listen check in secret so that you don't know whether not hearing anything means that nothing is there or that you failed the check. | ||
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A successful Listen check when there isn't anything to hear results in you hearing nothing. | A successful Listen check when there isn't anything to hear results in you hearing nothing. | ||
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**Try Again?:** You can make a Listen check every time you have the opportunity to hear something in a reactive manner. As a move action, you may attempt to hear something that you failed (or believe you failed) to hear previously. | **Try Again?:** You can make a Listen check every time you have the opportunity to hear something in a reactive manner. As a move action, you may attempt to hear something that you failed (or believe you failed) to hear previously. | ||
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**Special:** When several characters are listening to the same thing, the GM can make a single 1d20 roll and use it for all the listeners' skill checks. | **Special:** When several characters are listening to the same thing, the GM can make a single 1d20 roll and use it for all the listeners' skill checks. | ||
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You can take 10 or take 20 when making a Listen check. | You can take 10 or take 20 when making a Listen check. | ||
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Taking 20 means you spend 1 minute attempting to hear something that may or may not be there to hear. | Taking 20 means you spend 1 minute attempting to hear something that may or may not be there to hear. | ||
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A character with the [[Alertness (Feat)|Alertness]] feat gets a +2 bonus on all Listen checks. | A character with the [[Alertness (Feat)|Alertness]] feat gets a +2 bonus on all Listen checks. | ||
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A sleeping character can make Listen checks, but takes a -10 penalty on the checks. | A sleeping character can make Listen checks, but takes a -10 penalty on the checks. | ||
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**Time:** A Listen check is either a reaction (if called for by the GM) or a move action (if you actively take the time to try to hear something). | **Time:** A Listen check is either a reaction (if called for by the GM) or a move action (if you actively take the time to try to hear something). | ||
- | **Sound DC** | + | * **Sound** **DC** |
- | A battle -10 | + | * A battle -10 |
- | People talking 0 | + | * People talking 0 |
- | A person in medium armor walking at a slow pace, trying to be quiet 5 | + | * A person in medium armor walking at a slow pace, trying to be quiet 5 |
- | An unarmored person walking at a slow pace, trying to be quiet 10 | + | * An unarmored person walking at a slow pace, trying to be quiet 10 |
- | A 1st-level Fast hero sneaking up on someone 15* | + | * A 1st-level Fast hero sneaking up on someone 15* |
- | A tiger stalking prey 20* | + | * A tiger stalking prey 20* |
- | //DC Modifiers// | + | |
- | Through a door +5 | + | * **DC Modifiers** |
- | Through a solid wall +15 | + | * Through a door +5 |
- | //Check Penalties// | + | * Through a solid wall +15 |
- | Per 10 feet of distance -1 | + | |
- | Listener is distracted -5 | + | |
- | @skills @wisbased | + | * **Check Penalties** |
+ | * Per 10 feet of distance -1 | ||
+ | * Listener is distracted -5 | ||
+ | {{tag>skills wisbased}} | ||