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locomotion [2013/08/29 05:20] storyteller created |
locomotion [2021/12/04 00:39] (current) |
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How a robot moves is determined by its means locomotion. Most robots have only one means of locomotion, each of which comes with its own advantages and disadvantages, as shown below. | How a robot moves is determined by its means locomotion. Most robots have only one means of locomotion, each of which comes with its own advantages and disadvantages, as shown below. | ||
- | To build a mode of locomotion from scratch, a character must succeed at a [[Craft (Mechanical) (Skill)|Craft (mechanical)]] check (DC 25) after investing 24 hours in its construction. A character without a mechanical tool kit takes a -4 penalty on the skill check. The character must also make a Wealth check against the purchase DC for the given mode of locomotion. | + | To build a mode of locomotion from scratch, a character must succeed at a [[Craft (Mechanical) (Skill)|Craft (mechanical)]] check (DC 25) after investing 24 hours in its construction. A character without a mechanical tool kit takes a -4 penalty on the skill check. The character must also make a [[wealth|Wealth]] check against the purchase DC for the given mode of locomotion. |
**Base Speed:** Each mode of locomotion has a base speed. This speed can be improved, but each 5-foot increase in speed also increases the purchase DC by +1. The base speed can never be increased more than double the listed amount; for example, a robot with multiple legs has a normal base speed of 30 feet and a maximum base speed of 60 feet. | **Base Speed:** Each mode of locomotion has a base speed. This speed can be improved, but each 5-foot increase in speed also increases the purchase DC by +1. The base speed can never be increased more than double the listed amount; for example, a robot with multiple legs has a normal base speed of 30 feet and a maximum base speed of 60 feet. | ||
- | **Purchase DC:** The cost of the components necessary to grant the robot this particular mode of locomotion. This cost is always a fraction of the base purchase DC of the robot's frame (see Frame, above). | + | **Purchase DC:** The cost of the components necessary to grant the robot this particular mode of locomotion. This cost is always a fraction of the base purchase DC of the robot's frame. |
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**Purchase DC:** One-half the base purchase DC of the robot’s frame. | **Purchase DC:** One-half the base purchase DC of the robot’s frame. | ||
+ | {{tag>robot pl5 pl6 pl7}} | ||