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melee_weapons_chart [2014/02/22 23:02]
storyteller
melee_weapons_chart [2021/12/04 00:39] (current)
Line 2: Line 2:
  
  
-|**Weapon** |**Damage** |**Conceal**| +|**Weapon**|**Damage**|**Conceal**| 
-|Sap+ |Strength +1 |P| +|Sap+|Strength +1|P| 
-|Club+ |Strength +2 |T|+|Club+|Strength +2|T|
 |Staff+|Strength +3|N| |Staff+|Strength +3|N|
-|Knife| Strength +1 |J| +|Knife|Strength +1|J| 
-|Sword| Strength +2| T| +|Sword|Strength +2|T| 
-|Axe |Strength +3 |N|+|Axe|Strength +3|N|
  
 + Denotes a blunt object. Blunt objects inflict bashing damage unless targeted at the head (see [[combat systems#​general maneuvers|Targeting]]). Head shots inflict lethal damage. + Denotes a blunt object. Blunt objects inflict bashing damage unless targeted at the head (see [[combat systems#​general maneuvers|Targeting]]). Head shots inflict lethal damage.
  
 {{tag>​sys}} {{tag>​sys}}
melee_weapons_chart.1393110150.txt.gz · Last modified: 2021/12/04 00:42 (external edit)