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nature [2014/01/22 18:58]
storyteller created
nature [2021/12/04 00:39] (current)
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-====== ​Archetypes ​======+====== ​Nature ​====== 
 +Your personality - who “you” really are - is stretched between strengths and shortcomings that form a dynamic whole — a personality made up of equal parts hubris and heroism. To model these, each Adventure character has a Nature divided into two parts: Strength and Weakness. 
 + 
 +The circumstances in which [[willpower|Willpower]] may be gained or spent are specific to each Nature. Some may occur much more frequently than others. So that one Nature doesn'​t outstrip any other in its ability to provide (or subtract) Willpower, the Storyteller should restrict specific opportunities to __once per scene__. An upper limit of __three instances per game session__ is also recommended. 
 + 
 +Similarly, the Storyteller should keep an eye out for players who push the story in a certain direction purely for more Willpower.
  
 ===== Analyst ===== ===== Analyst =====
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 ===== Chameleon ===== ===== Chameleon =====
 Independent and self-reliant,​ you carefully study the behavior and mannerisms of everyone you come in contact with so you can pass yourself off as someone else later. You spend so much time altering your mannerisms and appearance that your own parents may not even recognize you. Spies, con artists, drag queens, and impostors best represent the Chameleon. Independent and self-reliant,​ you carefully study the behavior and mannerisms of everyone you come in contact with so you can pass yourself off as someone else later. You spend so much time altering your mannerisms and appearance that your own parents may not even recognize you. Spies, con artists, drag queens, and impostors best represent the Chameleon.
 +
 +**Strength: ​ Adaptation.** ​ The ability to blend into any situation and confront any challenge.
 +
 +**Weakness: ​ Identity.** ​ You've changed so often, who knows what's left of the real you.
  
 __— Regain a point of Willpower whenever you fool someone into thinking you’re someone else for your own benefit.__ __— Regain a point of Willpower whenever you fool someone into thinking you’re someone else for your own benefit.__
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 __— Regain Willpower whenever you are able to convince others to believe in your dreams and follow the course of action outlined by your vision of the future. Note that gaining support is the key to a Visionary regaining Willpower. Success need not come to a Visionary, at least not with every step in changing the structures in question.__ __— Regain Willpower whenever you are able to convince others to believe in your dreams and follow the course of action outlined by your vision of the future. Note that gaining support is the key to a Visionary regaining Willpower. Success need not come to a Visionary, at least not with every step in changing the structures in question.__
-@sys @hr + 
 +{{tag>sys hru}} 
  
nature.1390417110.txt.gz · Last modified: 2021/12/04 00:40 (external edit)