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neutrad_dependency_mutation [2013/08/27 21:14] 127.0.0.1 external edit |
neutrad_dependency_mutation [2021/12/04 00:39] (current) |
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- | Content-Type: text/x-zim-wiki | ||
- | Wiki-Format: zim 0.4 | ||
- | Creation-Date: 2013-07-26T04:59:06-04:00 | ||
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====== Neutrad Dependency (Mutation) ====== | ====== Neutrad Dependency (Mutation) ====== | ||
- | Created Friday 26 July 2013 | + | You rely on a medical compound called [[Neutrad|neutrad]] to survive. |
- | You rely on a medical compound called neutrad to survive. | ||
**MP Value:** 6 | **MP Value:** 6 | ||
- | **Drawback:** If you go 24 hours without a dose of [[Neutrad|neutrad]], you must make a successful Fortitude save (DC 15) or take 1 point of Strength damage and one point of Constitution damage. Taking a dose of neutrad heals the ability damage in 1d6 rounds. Ability damage caused by neutrad cannot be healed normally. | + | |
- | @x @drawback | + | **Drawback:** If you go 24 hours without a dose of neutrad, you must make a successful Fortitude save (DC 15) or take 1 point of Strength damage and one point of Constitution damage. Taking a dose of neutrad heals the ability damage in 1d6 rounds. Ability damage caused by neutrad cannot be healed normally. |
+ | {{tag>x drawback}} | ||