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neutrad_dependency_mutation [2013/08/27 21:14]
127.0.0.1 external edit
neutrad_dependency_mutation [2021/12/04 00:39] (current)
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-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-07-26T04:​59:​06-04:​00 
- 
 ====== Neutrad Dependency (Mutation) ====== ====== Neutrad Dependency (Mutation) ======
-Created Friday 26 July 2013+You rely on a medical compound called [[Neutrad|neutrad]] to survive.
  
-You rely on a medical compound called neutrad to survive. 
 **MP Value:** 6 **MP Value:** 6
-**Drawback:​** If you go 24 hours without a dose of [[Neutrad|neutrad]], you must make a successful Fortitude save (DC 15) or take 1 point of Strength damage and one point of Constitution damage. Taking a dose of neutrad heals the ability damage in 1d6 rounds. Ability damage caused by neutrad cannot be healed normally. + 
-@@drawback ​+**Drawback:​** If you go 24 hours without a dose of neutrad, you must make a successful Fortitude save (DC 15) or take 1 point of Strength damage and one point of Constitution damage. Taking a dose of neutrad heals the ability damage in 1d6 rounds. Ability damage caused by neutrad cannot be healed normally. 
 +{{tag>x drawback}} 
  
neutrad_dependency_mutation.1377638043.txt.gz · Last modified: 2021/12/04 00:41 (external edit)