User Tools

Site Tools


open_game_license_1.0a

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

open_game_license_1.0a [2013/08/27 21:14]
127.0.0.1 external edit
open_game_license_1.0a [2021/12/04 00:39]
Line 1: Line 1:
-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-08-02T03:​41:​36-04:​00 
- 
-====== open game license 1.0a ====== 
-Created Friday 02 August 2013 
- 
-LEGAL INFORMATION 
- 
-Permission to copy, modify and distribute the files collectively known as the 
-System Reference Document (“SRD”) is granted solely through the use of the Open 
-Gaming License, Version 1.0a. 
- 
-This material is being released using the Open Gaming License Version 1.0a and 
-you should read and understand the terms of that license before using this 
-material. 
- 
-The text of the Open Gaming License itself is not Open Game Content. 
-Instructions on using the License are provided within the License itself. 
- 
-The following items are designated Product Identity, as defined in Section 1(e) 
-of the Open Game License Version 1.0a, and are subject to the conditions set 
-forth in Section 7 of the OGL, and are not Open Content: Dungeons & Dragons, 
-D&D, Player’s Handbook, Dungeon Master, Monster Manual, d20 System, Wizards of 
-the Coast, d20 (when used as a trademark), Forgotten Realms, Faerûn, proper 
-names (including those used in the names of spells or items), places, Red Wizard 
-of Thay, the City of Union, Heroic Domains of Ysgard, Ever-Changing Chaos of 
-Limbo, Windswept Depths of Pandemonium,​ Infinite Layers of the Abyss, Tarterian 
-Depths of Carceri, Gray Waste of Hades, Bleak Eternity of Gehenna, Nine Hells of 
-Baator, Infernal Battlefield of Acheron, Clockwork Nirvana of Mechanus, 
-Peaceable Kingdoms of Arcadia, Seven Mounting Heavens of Celestia, Twin 
-Paradises of Bytopia, Blessed Fields of Elysium, Wilderness of the Beastlands, 
-Olympian Glades of Arborea, Concordant Domain of the Outlands, Sigil, Lady of 
-Pain, Book of Exalted Deeds, Book of Vile Darkness, beholder, gauth, carrion 
-crawler, tanar’ri, baatezu, displacer beast, githyanki, githzerai, mind flayer, 
-illithid, umber hulk, yuan-ti. 
- 
-All of the rest of the SRD is Open Game Content as described in Section 1(d) of 
-the License. 
- 
-More information on the Open Game License can be found at www.wizards.com/​d20. 
- 
-The terms of the Open Gaming License Version 1.0a are as follows: ​ 
- 
-OPEN GAME LICENSE Version 1.0a  
- 
-The following text is the property of Wizards of the Coast, Inc. and is 
-Copyright 2000 Wizards of the Coast, Inc ("​Wizards"​). All Rights Reserved. 
- 
-1. Definitions:​ (a)"​Contributors"​ means the copyright and/or trademark owners 
-who have contributed Open Game Content; (b)"​Derivative Material"​ means 
-copyrighted material including derivative works and translations (including into 
-other computer languages), potation, modification,​ correction, addition, 
-extension, upgrade, improvement,​ compilation,​ abridgment or other form in which 
-an existing work may be recast, transformed or adapted; (c) "​Distribute"​ means 
-to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit 
-or otherwise distribute; (d)"​Open Game Content"​ means the game mechanic and 
-includes the methods, procedures, processes and routines to the extent such 
-content does not embody the Product Identity and is an enhancement over the 
-prior art and any additional content clearly identified as Open Game Content by 
-the Contributor,​ and means any work covered by this License, including 
-translations and derivative works under copyright law, but specifically excludes 
-Product Identity. (e) "​Product Identity"​ means product and product line names, 
-logos and identifying marks including trade dress; artifacts; creatures 
-characters; stories, storylines, plots, thematic elements, dialogue, incidents, 
-language, artwork, symbols, designs, depictions, likenesses, formats, poses, 
-concepts, themes and graphic, photographic and other visual or audio 
-representations;​ names and descriptions of characters, spells, enchantments,​ 
-personalities,​ teams, personas, likenesses and special abilities; places, 
-locations, environments,​ creatures, equipment, magical or supernatural abilities 
-or effects, logos, symbols, or graphic designs; and any other trademark or 
-registered trademark clearly identified as Product identity by the owner of the 
-Product Identity, and which specifically excludes the Open Game Content; (f) 
-"​Trademark"​ means the logos, names, mark, sign, motto, designs that are used by 
-a Contributor to identify itself or its products or the associated products 
-contributed to the Open Game License by the Contributor (g) "​Use",​ "​Used"​ or 
-"​Using"​ means to use, Distribute, copy, edit, format, modify, translate and 
-otherwise create Derivative Material of Open Game Content. (h) "​You"​ or "​Your"​ 
-means the licensee in terms of this agreement. 
- 
-2. The License: This License applies to any Open Game Content that contains a 
-notice indicating that the Open Game Content may only be Used under and 
-in terms of this License. You must affix such a notice to any Open Game Content 
-that you Use. No terms may be added to or subtracted from this License 
-except as described by the License itself. No other terms or conditions may be 
-applied to any Open Game Content distributed using this License. 
- 
-3. Offer and Acceptance: By Using the Open Game Content You indicate Your 
-acceptance of the terms of this License. 
- 
-4. Grant and Consideration:​ In consideration for agreeing to use this License, 
-the Contributors grant You a perpetual, worldwide, royalty-free,​ non-exclusive 
-license with the exact terms of this License to Use, the Open Game Content. 
- 
-5.Representation of Authority to Contribute: If You are contributing original 
-material as Open Game Content, You represent that Your Contributions are Your 
-original creation and/or You have sufficient rights to grant the rights conveyed 
-by this License. 
- 
-6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of 
-this License to include the exact text of the COPYRIGHT NOTICE of any Open Game 
-Content You are copying, modifying or distributing,​ and You must add the title, 
-the copyright date, and the copyright holder'​s name to the COPYRIGHT NOTICE of 
-any original Open Game Content you Distribute. 
- 
-7. Use of Product Identity: You agree not to Use any Product Identity, including 
-as an indication as to compatibility,​ except as expressly licensed in another, 
-independent Agreement with the owner of each element of that Product Identity. 
-You agree not to indicate compatibility or co-adaptability with any Trademark or 
-Registered Trademark in conjunction with a work containing Open Game Content 
-except as expressly licensed in another, independent Agreement with the owner of 
-such Trademark or Registered Trademark. The use of any Product Identity in Open 
-Game Content does not constitute a challenge to the ownership of that Product 
-Identity. The owner of any Product Identity used in Open Game Content shall 
-retain all rights, title and interest in and to that Product Identity. 
- 
-8. Identification:​ If you distribute Open Game Content You must clearly 
-indicate which portions of the work that you are distributing are Open Game 
-Content. 
- 
-9. Updating the License: Wizards or its designated Agents may publish updated 
-versions of this License. You may use any authorized version of this License to 
-copy, modify and distribute any Open Game Content originally distributed under 
-any version of this License. 
- 
-10. Copy of this License: You MUST include a copy of this License with every 
-copy of the Open Game Content You Distribute. 
- 
-11. Use of Contributor Credits: You may not market or advertise the Open Game 
-Content using the name of any Contributor unless You have written permission 
-from the Contributor to do so. 
- 
-12. Inability to Comply: If it is impossible for You to comply with any of the 
-terms of this License with respect to some or all of the Open Game Content due 
-to statute, judicial order, or governmental regulation then You may not Use any 
-Open Game Material so affected. 
- 
-13. Termination:​ This License will terminate automatically if You fail to 
-comply with all terms herein and fail to cure such breach within 30 days of 
-becoming aware of the breach. All sublicenses shall survive the termination of 
-this License. 
- 
-14. Reformation:​ If any provision of this License is held to be unenforceable,​ 
-such provision shall be reformed only to the extent necessary to make it 
-enforceable. 
- 
-15. COPYRIGHT NOTICE ​ 
-Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.  
- 
-System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; 
-Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, 
-David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, 
-James Wyatt, based on original material by E. Gary Gygax and Dave Arneson. 
-  
-Modern System Reference Document Copyright 2002, Wizards of the Coast, Inc.; 
-Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material 
-by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkinson, 
-Bruce R. Cordell, John Tynes, Andy Collins and JD Wiker 
- 
-Unearthed Arcana, Copyright 2004, Wizards of the Coast, Inc.; Authors Andy 
-Collins, Jesse Decker, David Noonan, and Rich Redman Villains, Copyright 2002, 
-Bastion Press, Inc. 
- 
-END OF LICENSE 
  
open_game_license_1.0a.txt · Last modified: 2021/12/04 00:39 (external edit)