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psychometry_talent [2013/08/27 21:14]
127.0.0.1 external edit
psychometry_talent [2021/12/04 00:39] (current)
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-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-08-02T03:​51:​06-04:​00 
- 
 ====== Psychometry (Talent) ====== ====== Psychometry (Talent) ======
-Created Friday 02 August 2013+===== Psychometry (Wis) ===== 
 +You can “read” psionic impressions from places and objects, getting images of their pasts.
  
-Psychometry (Wis)+**Requirements:​** Clairsentience feat
  
-You can “read” psychic impressions from places and objectsgetting images of their pasts.+**Check:​** ​You can get glimpses into the pastas if you were actually present at a particular eventYou can use this power in two ways:
  
-RequirementsClairsentience feat+**Active Psychometry:** You can attempt to see the past of a particular person, place, or object with which you are in contact. You must be able to see or touch the subject of your power. This requires a full-round action and a Psychometry skill check.
  
-Check: You can get glimpses into the past, as if you were actually present at a particular event. You can use this power in two ways: +**Spontaneous Visions:** Your ability may also spontaneously activate at the GM’s discretion when you are in contact with a subject with particularly strong “vibes.” This also requires a Psychometry check.
- +
-Active Psychometry:​ You can attempt to see the past of a particular person, place, or object with which you are in contact. You must be able to see or touch the subject of your power. This requires a full-round action and a Psychometry skill check. +
- +
-Spontaneous Visions: Your ability may also spontaneously activate at the GM’s discretion when you are in contact with a subject with particularly strong “vibes.” This also requires a Psychometry check.+
  
 The Gamemaster should make Psychometry skill checks secretly so the player doesn’t necessarily know if a particular vision was accurate or not. Consult the table below for the results of a vision, based on the skill check. The Gamemaster should make Psychometry skill checks secretly so the player doesn’t necessarily know if a particular vision was accurate or not. Consult the table below for the results of a vision, based on the skill check.
-DC  Result +  * **DC** **Result** 
-10 A vague vision that may not be accurate. +  ​* ​10 A vague vision that may not be accurate. 
-15 A brief and accurate vision of the events. +  ​* ​15 A brief and accurate vision of the events. 
-20 A longer vision of the events, encompassing everything that took place in a particular place and time. +  ​* ​20 A longer vision of the events, encompassing everything that took place in a particular place and time. 
-25 The ability to “rewind” the vision backward or forward in time to review the event. +  ​* ​25 The ability to “rewind” the vision backward or forward in time to review the event. 
-30 The ability to track the vision backward through time and space to trace an event to its origin. +  ​* ​30 The ability to track the vision backward through time and space to trace an event to its origin. 
-35 Near-complete knowledge of a particular past event and everything involving it.+  ​* ​35 Near-complete knowledge of a particular past event and everything involving it.
  
 Things seen in psychometric visions generally count as slightly familiar in terms of familiarity,​ possibly more if the vision was long or extremely accurate (in the GM’s opinion). Things seen in psychometric visions generally count as slightly familiar in terms of familiarity,​ possibly more if the vision was long or extremely accurate (in the GM’s opinion).
  
-Special: You can take 10 on Psychometry checks, but you can’t take 20+**Special:** You can take 10 on Psychometry checks, but you can’t take 20.
- +
-Time: Psychometry is a full-round action.+
  
-Strain6 for active psychometry,​ 1 for spontaneous visions+**Time:** Psychometry is a full-round action.
  
 +**Strain:** 6 for active psychometry,​ 1 for spontaneous visions. ​
 +{{tag>​psi wisbased clairsentience}}
psychometry_talent.1377638045.txt.gz · Last modified: 2021/12/04 00:43 (external edit)