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random_mutation [2013/08/08 07:10]
storyteller listed text blocks
random_mutation [2021/12/04 00:39] (current)
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 ===== Mutation Points ===== ===== Mutation Points =====
-Mutation Points (MP) provide a method of selecting mutations while preserving game balance. ​ All creatures (including player characters) begin play with 0 MP.  A creature gains MP by selecting one or more drawbacks—physical deformities and disabilities that make the creature less effective in play.  A creature can then “spend” the MP on one or more beneficial mutations. ​ The total MP spent on beneficial mutations cannot exceed the total MP the creature gains from drawbacks. This system allows for an a la carte approach to mutations, in which the player chooses her character’s mutations from a list.  The maximum amount of  Mutation Points from drawbacks a character is allowed to have is equal to their Constitution ability.+Mutation Points (MP) provide a method of selecting mutations while preserving game balance. ​ All creatures (including player characters) begin play with 0 MP.  ​[[drawback|A creature gains MP by selecting one or more drawbacks—physical deformities and disabilities that make the creature less effective in play.]]  A creature can then “spend” the MP on one or more beneficial mutations. ​ The total MP spent on beneficial mutations cannot exceed the total MP the creature gains from drawbacks. This system allows for an a la carte approach to mutations, in which the player chooses her character’s mutations from a list.  The maximum amount of  Mutation Points from drawbacks a character is allowed to have is equal to their Constitution ability.
  
 This system can be used to create genetically engineered mutants who are designed for purposes other than those deliberate genetic lines described in the [[Genetic Engineering]] section, or even to add to those existing packages, as long as all of the mutations balance out. This system can be used to create genetically engineered mutants who are designed for purposes other than those deliberate genetic lines described in the [[Genetic Engineering]] section, or even to add to those existing packages, as long as all of the mutations balance out.
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-===== MUTATION DESCRIPTIONS ​=====+===== Mutation Descriptions ​=====
 There are four types of mutations: [[Cosmetic Mutations]],​ [[Minor Mutations]],​ [[Major Mutations]],​ and [[Drawbacks]]. There are four types of mutations: [[Cosmetic Mutations]],​ [[Minor Mutations]],​ [[Major Mutations]],​ and [[Drawbacks]].
  
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   * [[Leaper (Mutation)|Leaper]] 1   * [[Leaper (Mutation)|Leaper]] 1
   * [[Pervasive Hearing (Mutation)|Pervasive Hearing]] 3   * [[Pervasive Hearing (Mutation)|Pervasive Hearing]] 3
-  * [[Pheromone, Energizing (Mutation)|Pheromone, Energizing]] 2+  * [[energizing pheromone mutation|Pheromone, Energizing]] 2
   * [[Pheromone,​ Enraging (Mutation)|Pheromone,​ Enraging]] 2   * [[Pheromone,​ Enraging (Mutation)|Pheromone,​ Enraging]] 2
   * [[Pheromone,​ Soothing (Mutation)|Pheromone,​ Soothing]] 2   * [[Pheromone,​ Soothing (Mutation)|Pheromone,​ Soothing]] 2
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   * [[Pervasive Hearing (Mutation)]] (MINOR)   * [[Pervasive Hearing (Mutation)]] (MINOR)
   * [[Pheromone Attraction (Mutation)]] (MAJOR)   * [[Pheromone Attraction (Mutation)]] (MAJOR)
-  * [[Pheromone, ​Energizing ​(Mutation)]] (MINOR)+  * [[energizing pheromone mutation|Energizing ​Pheromone]] (MINOR)
   * [[Pheromone,​ Enraging (Mutation)]] (MINOR)   * [[Pheromone,​ Enraging (Mutation)]] (MINOR)
   * [[Pheromone Repulsion (Mutation)]] (DRAWBACK)   * [[Pheromone Repulsion (Mutation)]] (DRAWBACK)
random_mutation.1375945853.txt.gz · Last modified: 2021/12/04 00:42 (external edit)