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specialty [2013/12/23 03:27] storyteller created |
specialty [2021/12/04 00:39] (current) |
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===== Attributes and Abilities ===== | ===== Attributes and Abilities ===== | ||
- | An adjective that further describes and defines the substance of an attribute. Characters with ratings of 4 or 5 in Attributes may choose to buy specialties for those Traits **with bonus or experience points**. You may take one specialty per attribute; when your character's specialty comes into play, you add another die to your pool. | + | An adjective that further describes and defines the substance of an [[attributes|attribute]]. Characters with ratings of 4 or 5 in Attributes may choose to buy specialties for those Traits **with bonus or experience points**. You may take one specialty per attribute; **when your character's specialty comes into play, you add another die to your pool**. |
- | A specialty, **bought with bonus or experience points**, represents an even narrower skill area for an ability. You may take up to three specialties per skill; when your character's specialty comes into play, you add another die to your pool. So, if a character has two dots in Brawl but has a "Cheap Shot" specialty, he effectively has three dots in Brawl whenever he tries to pummel a groin or gouge an eye. | + | A specialty, **bought with bonus or experience points**, represents an even narrower skill area for an [[abilities|ability]]. You may take up to three specialties per ability; **when your character's specialty comes into play, you add another die to your pool. ** |
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+ | So, if a character has two dots in [[brawl|Brawl]] but has a "Cheap Shot" specialty, he effectively has three dots in Brawl whenever he tries to pummel a groin or gouge an eye. | ||
{{tag>sys}} | {{tag>sys}} |