User Tools

Site Tools


t_sa_species

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
t_sa_species [2013/08/12 07:02]
storyteller [T‘SA]
t_sa_species [2021/12/04 00:39] (current)
Line 1: Line 1:
-====== Tsa (Species) ======+====== T'sa (Species) ======
  
 +{{ :​tsa_flag.jpg?​100|}}
  
-===== T‘SA ===== 
 //"Of course! Graviton wave compression! Dark matter duodecim! Tachyons! If only we’d realized!“//​ //"Of course! Graviton wave compression! Dark matter duodecim! Tachyons! If only we’d realized!“//​
 -Wisek Wopli, 2296 -Wisek Wopli, 2296
  
-When humans met the t’sa in 2296, the t’sa had claimed five star systems near their homeworld. None of the humanity’s young stellar nations could press clear claim to the t’sa and their stars. Tsa independence was the spark that lit the First Galactic War.+===== Overview ===== 
 +Even when standing absolutely still--something that's almost impossible for the creature to do--a T'sa (pronounced "t-sah") conveys an impression ​of speed, sharp reflexes, and constant activity. Standing 1.4 meters tall, T'sa is lightning-quick,​ with a fast mind to match his fast body. Sleek, with a reptilian form and the legs of a runner, a T'sa has a fine covering of interlocking scales that provide a modicum of natural protectionMost [[Human (Species)|humans]] find T'sa, with their expressive eyes and child-like exuberance, to be extremely likeable.
  
-Today, ​the Tsa Cluster numbers twenty-three worlds. For all practical purposes, ​the tsa have complete independence within their space. Almost a tenth of the t’sa have left their homelands behind to join human affairs.+**For an in-depth look at the T'sa:  **[[the world of the t'sa|The World of the T'sa]]
  
-The t’sa, more than any sentient species, are curious peopleThey like to know, to find things out, to discoverTo many t’sa, humanity’s scientific and stellar explorations are irresistible.+===== Roleplaying ===== 
 +A T'sa has natural curiosity and an affinity for all things technologicalHe's a consummate tinkererdisassembling devices to discover how they work and to find ways to improve themT'sa have an undeserved reputation among humans for being overly naivedue to their infectious cheerfulness
  
-Standing 1.4 meters tall, a t’sa (pronounced “t-sah”) is lightning-quick with fast mind to match its fast bodySleekwith a reptilian form and the legs of runner, a t’sa has a fine covering ​of interlocking scales that provide ​modicum of natural protection. Most humans find t’ sa, with their expressive eyes and child-like exuberanceto be extremely likeable.+T'sa companions are boon to any adventuring groupTheir cheerfulness and good will never falters, and their desire to know every secret can be contagious--though this behavior can get T'sa into all kinds of trouble. Once T'sa joins a grouphe stays with it through thick and thinusually bonding with at least one member as a lifelong friend
  
-=== SPECIES TRAITS ​===+Everything a T'sa does, he does quickly. he's always on the move, always asking questions, always seeking answers. Although he's often misunderstood,​ a T'sa is nonetheless eager to please and make friends.  
 + 
 +T'sa make great technicians,​ doing especially well as engineers and inventors. This species can also be found in fair abundance within all other professions,​ but T'sa very seldom aspire to be soldiers, because it isn't in their nature to be violent or physically harmful.  
 + 
 +===== Species Traits =====
 All t’sa share the following traits: All t’sa share the following traits:
   * **Type:** Humanoid (reptilian, t’sa)   * **Type:** Humanoid (reptilian, t’sa)
-  * **Size:** Small. T’sa gain a +1 size bonus to Defense, a +1 size bonus to attack rolls, and a +4 size bonus on [[Hide (Skill)|Hide]] checks. They take a –4 penalty on grabble ​checks. Their [[Combat|carrying limits]] are three-quarters of those of a Medium-sized character.+  * **Size:** Small. T’sa gain a +1 size bonus to Defense, a +1 size bonus to attack rolls, and a +4 size bonus on [[Hide (Skill)|Hide]] checks. They take a –4 penalty on grapple ​checks. Their carrying limits are three-quarters of those of a Medium-sized character.
   * **Ability Modifiers:​** -2 Strength, +2 Dexterity, -2 Wisdom, +2 Charisma. T’sa are nimble and charming, but not particularly strong or discreet.   * **Ability Modifiers:​** -2 Strength, +2 Dexterity, -2 Wisdom, +2 Charisma. T’sa are nimble and charming, but not particularly strong or discreet.
   * **Speed:** 30 feet. Despite their size, t’sa move quickly.   * **Speed:** 30 feet. Despite their size, t’sa move quickly.
   * **Natural Armor:** T’sa natural body armor grants a +1 natural armor bonus to Defense.   * **Natural Armor:** T’sa natural body armor grants a +1 natural armor bonus to Defense.
   * **Skill Bonus:** T’sa love to tinker with technology. They gain a +2 species bonus on [[Disable Device (Skill)|Disable Device]] and [[Repair (Skill)|Repair]] checks.   * **Skill Bonus:** T’sa love to tinker with technology. They gain a +2 species bonus on [[Disable Device (Skill)|Disable Device]] and [[Repair (Skill)|Repair]] checks.
-  * **Free Language Skills:** Read/Write [[Tsa Language|T’sa]],​ Speak T’sa, Read/Write [[Galactic Standard (Language)|Galactic Standard]], Speak Galactic Standard.+  * **Free Language Skills:** Read/Write [[T sa (Language)|T’sa]], Speak T’sa, Read/Write [[Galactic Standard (Language)|Galactic Standard]], Speak Galactic Standard.
   * **Level Adjustment:​** +0   * **Level Adjustment:​** +0
  
- +==== Species Demographics ​and Ecological Data ====
-=== Species Demographics === +
-  * **T’sa** (pronounced “t-sah”)+
   * **Homeworld:​** Taasa, T'sa Cluster   * **Homeworld:​** Taasa, T'sa Cluster
   * **Current Population:​** 80 billion, highest within the T'sa Cluster, a protectorate of the Galactic Concord (88%)   * **Current Population:​** 80 billion, highest within the T'sa Cluster, a protectorate of the Galactic Concord (88%)
   * **Average Lifespan:** 90 years   * **Average Lifespan:** 90 years
-  * **Average Height:** +  * **Average Height: ** 4' 7" 
-  * **Average Weight:**+  * **Average Weight: ** 88 lbs. 
 +  * **Biochemistry:​** ​ Series Ic. 
 +  * **Enviornment:​** ​ Class I. 
 +  * **GRAPH:​** ​ G2/​R1/​A3/​P3/​H2. 
 +  * **Biome:​** ​ Any. 
 +  * **Organization:​** ​ Balkanized subracial states. 
 +  * **Niche:​** ​ Advanced terraformer/​manufacturer. 
 +  * **Intellegence:​** ​ Starfaring sentient.
  
-=== ROLEPLAYING ​=== +===== History ===== 
-A t’sa has natural curiosity and an affinity for all things technologicalShe’s a consummate tinkererdisassembling devices to discover how they work and find ways to improve them. Tsa have an undeserved reputation among humans for being overly naïvedue to their infectious cheerfulness.+Rising from world that resembled Earth'​s prehistoric era, except that dinosaurs were never replaced by mammals as the dominant species, the T'sa evolved into an intelligent speciesTheir history had ups and downshigh periods ​and low, but eventually the T'sa developed a technological society. Spurred on by natural curiosity and an undeniable lack of patiencethe T'sa compiled a substantial list of accomplishments and even established a star-spanning society
  
-Tsa companions are boon to any adventuring groupTheir cheerfulness and good will never falters, and their desire ​to know every secret can be contagious– though ​this behavior can also get a t’sa in all kinds of troubleOnce t’sa joins a groupshe stays with it through thick and thinusually bonding with at least one member as a lifelong friend.+By the time humans discovered faster-than-light travel, the T'sa had already founded ​stellar empireConsisting of five star systems in relatively close proximity to each otherthe T'sa Cluster bustles with the energy of billions of T'sa doing whatever it is T'sa do--and doing it quickly. They have begun to expand beyond ​this domain, but they aren'an aggressive speciesThey are motivated by simple desire to see what lies in the next star system rather than by greedpoweror expansionism
  
-Everything a t’sa does, she does quicklyShe’always on the movealways asking questionsalways seeking answers. Although she’s often misunderstood, a t’sa is nonetheless eager to please and to make friends.+===== T'sa ===== 
 +Humans got luckyThat's the only explanation the t'sa will accept. They lucked into the discovery of dark matter physics and the [[Mass Reactor|mass reactor]] less than a century after discovering the fusion generator. They lucked out again whenhaving only just begun space explorationan olderwiser species simply handed them working knowledge of [[Gravity Induction Technology|gravity technology]]. And luck blessed humanity ​third time - again with [[Fraal (Species)|fraal]] assistance-with the largely accidental invention of the [[Stardrive|stardrive]]
  
-T’sa make great engineers and techniciansbut they can be found in virtually any professionT’sa soldiers ​and warriors are very rarehoweveras it isn’in their nature ​to be violent or physically forceful.+The t'sa did it the hard waywithout the helping hands of friends and fortuneThe t'sa built up their expertise ​and civilization over 20 millennia-longer than human history even pretends to remember. The t'sa were developing their solar system while humans were erecting tetrahedrons in the desert. When humans confirmed that their world was indeed roundthe t'sa sent their first robotic probes into the depths of interstellar space. And around the time humanity detonated an atomic bombthe first t'sa colonists fell into a deep cryogenic sleep and began their voyage ​to nearby stars
  
 +When humans met the t'sa in [[timeline|2296]],​ the t'sa had claimed five star systems near their homeworld. A group of independent explorers were the first to meet the t'sa, and that may be the one bit of blind luck that t'sa society has had. Even though fate blessed humanity with the stardrive, none of humanity'​s young stellar nations could press a clear claim to the t'sa and their stars. T'sa independence was the spark that lit the [[First Galactic War]]. ​  ​Standing on the sidelines, the t'sa observed their fascinating new neighbors,​and slowly made friends. ​
  
-''​====== DRAGON ARTICLE HERE ======''​+It was a challenge for both species. The t'sa disliked human arrogance, nationalism,​ and belief in a manifest human destiny for the galaxy. They're rightfully proud of their accomplishments as a people.As for humans, even the most enlightened were unprepared for a species that demanded equal consideration. With the exception of the fraal, humanity was used to loftily dispensing freedom to the species it encountered. ​
  
-''​ +The t'sa weren't about to take handouts from anyone, and they didn't sit idly by while humans colonized the galaxy. They took the opportunity during both galactic wars to settle a few new systems with their own fast driveships. These planets were settled with incredible speed, because their ships could each carry millions of t'sa settlers in cryogenic sleep in their cargo holds, eliminating the need for life support by treating the settlers like bulk goods. Soon swarms of hard-working colonists were raising t'sa cities on new worlds. Within a few months, tens of millions of t'sa could settle a world or an entire system. When humanity looked around after [[timeline|GW1]],​ the T'sa Cluster had expanded by three densely populated new worlds. After [[timeline|GW2]],​ the t'sa had settled fifteen more. Today, the T'sa Cluster numbers twenty-three worlds, and [[CSS Sheffield (DED)|the t'sa have petitioned the Concord to settle forty-one new worlds in nearby Concord space. The case is currently under review.]] ​
-====== ROGUE SPACE PARAPHRASED HERE ======''​+
  
-The charismatic and quick minded reptilian ​t'​sa ​are a race known well for their technical feats and precisionboth in the engine room and out in combat.+The t'​sa ​today aren't totally content, but they can be proud that no human government presumes to govern ​for them. Officially, the T'sa Cluster is a protectorate of the [[Galactic Concord]]. For all practical purposes, the t'sa have complete independence within their space. The t'sa also have standing invitations to become citizens of any [[the stellar nations|stellar nation]]. Almost a tenth of the t'sa have left their homelands behind to join human affairs
  
-Taasa is a lush world of swamps and lowlands similar ​to earth's prehistoric era. Except in this world dinosaurs were never replaced by mammals as the dominant species. The t'​sa ​evolved intelligence early on. They were developing their solar system when the humans were building pyramids in the desertWhen humans had confirmed their world was round, the t'​sa ​had sent their first robotic probe into space. By the time humans developed the first atomic bombthe t'sa colonists were falling into deep cryogenic sleep and began their long voyage to a nearby starWhen humans had developed the stardrive, the t'sa already had a stellar empire consisting of 5 systems.+Exciting humans provide an answer ​to t'sa restlessness. The t'sa, more than any sentient species, are a curious people. They like to know, to find things out, to discoverTo many t'​sa, ​humanity's scientific ​and stellar explorations are irresistibleIt's impossible not to join in.
  
-An independent explorer ship stumbled on the t'​sa ​cluster. Ever since then they would not take any allegiance to any human nation, preferring to keep their own powerAround this time humanity was locked in a galactic war, and largely left the t'sa aloneTrade with the Orion League and a few other nations commenced in small parts. The t'sa expanded now with their faster driveships and the cluster claimed 3 more systems. Gaining friendship with humans was a challenge at first. The t'sa didn't like human arrogance, nationalism,​ and belief in manifest destiny for the galaxy. However, more than 10% of the t'sa left their home to join humanity in its exciting frontiers. For many t'sa, humanities scientific and stellar explorations are irresistible. It's impossible to not join in.+===== T'​sa ​===== 
 +Free of human patron...
  
-Now the T'​sa ​Cluster is technically a Concord neutrality, protected from interference through the Treaty of ConcordThough they have proven their unwillingness to bow to human military force, they aren't interest in armed conflict eitherThe t'sa and Concord leaders understand that such a conflict could ignite another galactic war. The T'sa Cluster operates under its own laws, and travelers into its space are reminded of that via drones. Visitors travel at their own risk there. Though the t'sa are friendly, they owe no allegiance to any stellar nation. +While the T'​sa ​cluster...
-Even standing still (nearly impossible for a t'sa) they convey impressions of speed, sharp reflexes, and constant activity. They are lightning quick and have a fast mind to match the fast body. They have a sleek reptilian form and legs of a runner with scales that provide some natural protection. They have a natural curiosity and affinity for all things technical. They are consummate tinkers, constantly disassembling things to discover their workings and how to improve them. They are capable of incredible feats of innovation and ingenuity as a result. They easily bond with others in their group, often making at least one of them a lifelong friend. Cheerfulness and goodwill never falters in the t'sa, nor their desire to know every secret. Most humans find it endearing. Of all the intelligent aliens encountered so far, the t'sa are the most like humans psychologically;​ driven by insatiable curiosity and demand for discovery.+
  
-T'​sa ​Chief Engineer +T'​sa ​characters may be...
-A t'sa serving as engineer aboard a ship can give captains something to be proud of, as well as worry aboutProud knowing the heart of the vessel is in some of the best hands in the galaxy, and worried that their ship will never pass inspectionsTo outsiders, the place where a t'sa works looks like a jumbled mess of wires and exposed cables and hazards, but to a t'sa its much better than the way it was. "Trust me, it's better this way." they would say. New engineers generally can't make heads or tails of new and unorthodox ways a t'sa had everything wired up, but you definitely cannot argue with the results.+
  
-T'sa Merchant+Self-employed T'​sa... 
 + 
 +===== T'sa ===== 
 + 
 +==== Overview ==== 
 +Of all the intelligent aliens... 
 + 
 +The t'sa were... 
 + 
 +Today the T'sa Cluster 
 + 
 +==== Description ==== 
 +T'sa are smaller than humans... 
 + 
 +==== Encounter ==== 
 +T'sa merchants, scientists... 
 + 
 +T'sa are skittish... 
 + 
 +T'sa are known far and wide... 
 + 
 +T'sa are naturally quicker... 
 + 
 +==== Habitat/​Society ==== 
 + 
 +Taasa, the t'sa homeworld... 
 + 
 +The t'sa are... 
 + 
 +T'sa society is... 
 + 
 +The initial station... 
 + 
 +===== T'sa ===== 
 +Even when standing absolutely still—something that’s almost impossible for the creature to do—a t’sa (singular and plural) conveys an impression of speed, sharp reflexes, and constant activity. Standing 3 to 3 1/2 feet tall and weighing 50 pounds on average, a t’sa is lightning-quick,​ with a fast mind to match his fast body. Sleek, with a reptilian form and the legs of a runner, a t’sa has a fine covering of interlocking brown or russet scales that provide a modicum of natural protection. Most other species find t’sa, with their expressive eyes and childlike exuberance, extremely likeable. 
 + 
 +A t’sa has a natural curiosity and an affinity for all things technological. He’s a consummate tinkerer, disassembling devices to discover how they work and find ways to improve them. His desire to unravel every secret can sometimes lead a t’sa into trouble, which is why most t’sa like to work closely with others. 
 + 
 +T’sa are social beings who don’t like being alone for long. Once a t’sa joins a group, he stays with it through thick and thin, usually bonding with at least one member as a lifelong friend. 
 + 
 +Everything a t’sa does, he does quickly. He’s always on the move, always asking questions, and always seeking answers. Although his intentions are often misunderstood,​ a t’sa is nonetheless eager to please and to make friends.  
 + 
 +T’sa possess acute olfactory and tactile senses, and they love to handle things. Their vision, hearing, and sense of taste are comparable to the average human’s. 
 + 
 +T’sa society has evolved in leaps and bounds. Scientific breakthroughs and merciless industrialization of their homeworld have enabled t’sa pioneers to quickly fan out among the stars, leading to the rise of several colonies across the great void of space. A t’sa takes changes in stride, rarely dwelling on the past and always looking toward the future with great optimism. 
 + 
 + 
 +===== T'sa Character Concepts ===== 
 + 
 +==== T'sa Chief Engineer ==== 
 +A t'sa serving as engineer aboard a ship can give captains something to be proud of, as well as worry about. Proud knowing the heart of the vessel is in some of the best hands in the galaxy, and worried that their ship will never pass inspections. To outsiders, the place where a t'sa works looks like a jumbled mess of wires and exposed cables and hazards, but to a t'sa its much better than the way it was. "//​Trust me, it's better this way.//"​ they would say. New engineers generally can't make heads or tails of new and unorthodox ways a t'sa had everything wired up, but you definitely cannot argue with the results. 
 + 
 +==== T'sa Merchant ​====
 You fancy yourself a purveyor of unusual trinkets and curios. Along your travels you encounter many unusual people, places, and items. Sometimes you may find alien artifacts, or some unusual charms used by the natives. Whatever it is, your natural insatiable curiosity gets you some interesting finds in the Verge. Having a charming personality helps you in your dealings and interactions with buying low and selling high.  You fancy yourself a purveyor of unusual trinkets and curios. Along your travels you encounter many unusual people, places, and items. Sometimes you may find alien artifacts, or some unusual charms used by the natives. Whatever it is, your natural insatiable curiosity gets you some interesting finds in the Verge. Having a charming personality helps you in your dealings and interactions with buying low and selling high. 
  
 {{tag>​species tsa canon}} ​ {{tag>​species tsa canon}} ​
 +
  
t_sa_species.1376290956.txt.gz · Last modified: 2021/12/04 00:43 (external edit)