the_world_of_the_sesheyan

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
the_world_of_the_sesheyan [2013/08/29 01:04]
storyteller [Sesheyan Weapons]
the_world_of_the_sesheyan [2021/12/04 00:39] (current)
Line 770: Line 770:
 tion of a trained assassin when a precise strike is tion of a trained assassin when a precise strike is
 needed. needed.
 +
 +==== Sesheyan Shaman ====
 +
 +Sesheyan shamans are the spiritual leaders of their people, keepers of sacred lore and history. While most shamans do not leave Sheya, some have found their way to the stars as employees of VoidCorp, especially shamans who possess skills useful to the company, or those potential rebels VoidCorp prefers to have off Sheya. Sesheyans continue to pass on the traditions and teachings of shamanism, even though such things are banned by VoidCorp.
 +
 +Signature Equipment: dagger, bone necklace, talismans, and sacred items
 +
 +Diplomat Core Skills (20 points): Knowledge-first aid 2; Deception-bluff;​ Entertainment;​ Leadership inspire.
 +
 +In the Verge: Sesheyan shamans can often be found in the jungles or Girth, helping guide the tribes while working to maintain the traditions and rituals of their people.
 +
 +
 +
 +Using Aikei
 +sing Aikei
 +sing Aikei
 +sing Aikei
 +The best means of simulating the
 +sesheyan use of aikei is through the Faith perk
 +(
 +Player’s Handbook
 +, page 104). The perk allows a
 +sesheyan hero a greater chance of success when in-
 +voking the appropriate ghost in a situation. Not all
 +sesheyans have this perk, only those with consider-
 +able faith and skill with the old ways (particularly sha-
 +mans). The use of the perk is limited to actions suit-
 +able to primitive sesheyans, not for actions involving
 +modern technology or ideas. A sesheyan might use
 +aikei to improve a use of Melee Weapons-
 +blade
 +, but
 +not Melee Weapons-
 +powered
 +or Computer Science.
 +Example:
 +Example:
 +Example:
 +Example:
 +Edolan, a sesheyan hunter, is try-
 +ing to sneak past a Hatire guard on Grith. She calls
 +upon the ghost of the Silent Stalker, focusing entirely
 +on making her movements as quiet as a jungle
 +stalker. Edolan has the Faith perk and rolls a Good
 +success on her perk check. This gives her an im-
 +provement of two degrees of success on her sneak
 +check result.
 +
 +
 +==== What The Sesheyans Think ====
 +
 +
 +Since their first fateful encounter with humans,
 +sesheyans have been exposed to many different races.
 +Although individual views vary, here is what the two main
 +sesheyan factions generally think of the other major races
 +of the STAR*DRIVE setting:
 +
 +Fraal: “The fraal understand the value of
 +technology. They assisted humans in reaching the
 +stars much the same way humans later assisted
 +us.” –
 +Ghost Walker
 +“There is a quiet wisdom to these people,
 +much like the most enlightened of us. Although they
 +are not hunters or warriors, they have a great inner
 +strength.” –
 +Wind Spirit
 +
 +Humans: “Humans were our patrons and
 +guides to the stars. They are a clever and inventive
 +people. We still have much to learn from them.” –
 +Ghost Walker
 +“Humans are as changeable as the wind,
 +and as dangerous as ska. They have equally great
 +capacities for kindness and cruelty.” –
 +Wind Spirit
 +
 +Mechalus: “A capable and industrious race,
 +with an understanding of technology that makes them
 +valuable business partners.” –
 +Ghost Walker
 +“The Mechalus are fine examples of a race
 +that has put aside their need for violence, but they
 +have merged too much with their machines and lost
 +the fire of their spirit.” –
 +Wind Spirit
 +
 +T’sa: “The t’sa foolishly reject all outsiders. If
 +their inventive and industrious nature could only be
 +harnessed, they could become truly productive mem-
 +bers of galactic society.” –
 +Ghost Walker
 +“The t’sa saw the dangers in accepting hu-
 +man aid and kept their independence. The question
 +is, are they willing to aid others in regaining what they
 +have?” –
 +Wind Spirit
 +
 +Weren: “Brutal fighters, useful as mercenar-
 +ies, but they refuse to learn the lessons offered by su-
 +perior cultures.” –
 +Ghost Walker
 +“They have no idea how fortunate they are to
 +have the Orlamu rather than VoidCorp as patrons.
 +May their blood philosophy help them walk the dan-
 +gerous path between independence and slavery.” –
 +Wind Spirit
 +
 +{{tag>​canon dragon sesheyan species}}
the_world_of_the_sesheyan.1377738250.txt.gz · Last modified: 2021/12/04 00:40 (external edit)