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tough_plus_feat [2013/08/27 21:14]
127.0.0.1 external edit
tough_plus_feat [2021/12/04 00:39] (current)
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-Content-Type:​ text/​x-zim-wiki 
-Wiki-Format:​ zim 0.4 
-Creation-Date:​ 2013-07-26T05:​23:​27-04:​00 
- 
 ====== Tough Plus (Feat) ====== ====== Tough Plus (Feat) ======
-Created Friday 26 July 2013 d20f+
  
 Advancements in science coupled with your drive to excel enable you to progress faster toward becoming a truly tough hero. Advancements in science coupled with your drive to excel enable you to progress faster toward becoming a truly tough hero.
-**Benefit:​** You gain two talents from the Tough hero's talent trees. The talents must be selected from the following list.  You cannot select more than one talent from a single talent tree, and you must meet all the prerequisites of a talent to select it.+ 
 +**Benefit:​** You gain two talents from the [[tough_character_class|Tough]] hero's talent trees. The talents must be selected from the following list.  You cannot select more than one talent from a single talent tree, and you must meet all the prerequisites of a talent to select it. 
 Damage Reduction 2/-, Damage Reduction 3/-, Energy Resistance (choose one energy type), Remain Conscious, Second Wind, Stamina. Damage Reduction 2/-, Damage Reduction 3/-, Energy Resistance (choose one energy type), Remain Conscious, Second Wind, Stamina.
 +
 **Special:​** You may select this feat multiple times. Each time you select this feat, you must choose a different pair of talents. **Special:​** You may select this feat multiple times. Each time you select this feat, you must choose a different pair of talents.
  
  
-=== TALENTS ===+===== TALENTS ​=====
 At each odd-numbered class level, the Tough hero selects a talent from the following talent trees. Some trees has a set order that must be followed, while others provide a list to choose from. As long as the hero qualifies, you can select freely from any and all talent trees. No talent can be selected more than once unless expressly stated. At each odd-numbered class level, the Tough hero selects a talent from the following talent trees. Some trees has a set order that must be followed, while others provide a list to choose from. As long as the hero qualifies, you can select freely from any and all talent trees. No talent can be selected more than once unless expressly stated.
  
-== Damage Reduction Talent Tree ==+==== Damage Reduction Talent Tree ====
 The Tough hero has an innate talent to ignore a set amount of damage from most weapons, but not from energy or special attack forms. Before the hero can select a talent from this tree he must have at least one talent from either the Energy Resistance or Unbreakable talent tree. The Tough hero has an innate talent to ignore a set amount of damage from most weapons, but not from energy or special attack forms. Before the hero can select a talent from this tree he must have at least one talent from either the Energy Resistance or Unbreakable talent tree.
 +
 **Damage Reduction 2/- :** The Tough hero ignores 1 additional point of damage from melee and ranged attacks (DR 2/- total). **Damage Reduction 2/- :** The Tough hero ignores 1 additional point of damage from melee and ranged attacks (DR 2/- total).
 +
 //​Prerequisite://​ **Damage Reduction 1/-** , one talent from either the Energy Resistance or Unbreakable talent tree. //​Prerequisite://​ **Damage Reduction 1/-** , one talent from either the Energy Resistance or Unbreakable talent tree.
 +
 **Damage Reduction 3/- :** The Tough hero ignores 1 additional point of damage from melee and ranged attacks (DR 3/- total). **Damage Reduction 3/- :** The Tough hero ignores 1 additional point of damage from melee and ranged attacks (DR 3/- total).
-//​Prerequisite://​ **Damage Reduction 1/-** , Damage Reduction 2/- , one talent from ei-ther the Energy Resistance or Unbreakable talent tree. 
  
-== Energy Resistance Talent Tree == +//​Prerequisite://​ **Damage Reduction 1/-** , Damage Reduction 2/- , one talent from either the Energy Resistance or Unbreakable talent tree. 
-The Tough hero is particularly resistant to cer-tain ​kinds of deadly energy effects. These talents can be selected in any order.+ 
 +==== Energy Resistance Talent Tree ==== 
 +The Tough hero is particularly resistant to certain ​kinds of deadly energy effects. These talents can be selected in any order. 
 **Acid Resistance:​** The Tough hero ignores an amount of acid damage equal to his Constitution modifier. **Acid Resistance:​** The Tough hero ignores an amount of acid damage equal to his Constitution modifier.
 +
 **Cold Resistance:​** The Tough hero ignores an amount of cold damage equal to his Constitution modifier. **Cold Resistance:​** The Tough hero ignores an amount of cold damage equal to his Constitution modifier.
 +
 **Electricity Resistance:​** The Tough hero ignores an amount of electricity damage equal to his Constitution modifier. **Electricity Resistance:​** The Tough hero ignores an amount of electricity damage equal to his Constitution modifier.
 +
 **Fire Resistance:​** The Tough hero ignores an amount of fire damage equal to his Constitution modifier. **Fire Resistance:​** The Tough hero ignores an amount of fire damage equal to his Constitution modifier.
 +
 **Sonic/​Concussion Resistance:​** The Tough hero ignores an amount of sonic or concussion damage equal to his Constitution modifier. **Sonic/​Concussion Resistance:​** The Tough hero ignores an amount of sonic or concussion damage equal to his Constitution modifier.
  
-== Unbreakable Talent Tree: ==+==== Unbreakable Talent Tree: ====
 The Tough hero is particularly resilient thanks to the following talents. The Tough hero is particularly resilient thanks to the following talents.
 +
 **Remain Conscious:​** The Tough hero gains the ability to continue to perform actions when he would otherwise be unconscious and dying. When the hero’s wound points reach his Dying Threshold, he can perform as though he were disabled, making either an attack action or a move action every round until he dies or his hit points return to 1 or higher. The hero can choose to succumb to unconsciousness instead of using this ability. **Remain Conscious:​** The Tough hero gains the ability to continue to perform actions when he would otherwise be unconscious and dying. When the hero’s wound points reach his Dying Threshold, he can perform as though he were disabled, making either an attack action or a move action every round until he dies or his hit points return to 1 or higher. The hero can choose to succumb to unconsciousness instead of using this ability.
 +
 **Second Wind:** The Tough hero can spend 1 action point to gain a second wind. Doing so allows him to recover a number of Vitality points equal to his Constitution modifier. Using this talent cannot bring the hero’s current vitality point higher than his normal maximum. **Second Wind:** The Tough hero can spend 1 action point to gain a second wind. Doing so allows him to recover a number of Vitality points equal to his Constitution modifier. Using this talent cannot bring the hero’s current vitality point higher than his normal maximum.
 +
 **Stamina:​** The Tough hero recovers twice as fast as normal. So, he recovers 2 hit points and 2 points of ability damage per character level from resting, and awakens from unconsciousness in half the normal time. **Stamina:​** The Tough hero recovers twice as fast as normal. So, he recovers 2 hit points and 2 points of ability damage per character level from resting, and awakens from unconsciousness in half the normal time.
 +
 //​Prerequisite://​ **Robust** //​Prerequisite://​ **Robust**
  
 +{{tag>​feat future thuldan concord}}
tough_plus_feat.1377638048.txt.gz · Last modified: 2021/12/04 00:43 (external edit)