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voidcorp [2013/08/10 05:04]
storyteller
voidcorp [2021/12/04 00:39] (current)
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 ====== VoidCorp ====== ====== VoidCorp ======
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   * VoidCorp characters gain a +2 cultural bonus to all [[Knowledge (Economics) (Skill)|Knowledge (Economics)]] skill checks. ​ In addition, the character can reroll any failed ability check, skill check, attack roll, or saving throw. ​ (In other words, any task resolution die roll, which are die rolls using a d20).  The second result must be used regardless whether it is better or worse than the first. ​ This ability may be used twice per day.  This ability may be used no more than once an encounter.   * VoidCorp characters gain a +2 cultural bonus to all [[Knowledge (Economics) (Skill)|Knowledge (Economics)]] skill checks. ​ In addition, the character can reroll any failed ability check, skill check, attack roll, or saving throw. ​ (In other words, any task resolution die roll, which are die rolls using a d20).  The second result must be used regardless whether it is better or worse than the first. ​ This ability may be used twice per day.  This ability may be used no more than once an encounter.
  
 //"​VoidCorp does not grant the clemency request of assistant manager FH327 74USK (Catherine Howe). VoidCorp hereby terminates FH327 74USK'​s contract, effective immediately."//​ //"​VoidCorp does not grant the clemency request of assistant manager FH327 74USK (Catherine Howe). VoidCorp hereby terminates FH327 74USK'​s contract, effective immediately."//​
 -Vice President ZM925 34HIW (deleted), 2499 -Vice President ZM925 34HIW (deleted), 2499
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 +{{ :​v_outline.jpg?​400|}}
  
 Space is chaotic and unpredictable. Although humanity may never be able to fashion stability in the stars themselves, it can put its own house in order. Only when order is maintained is humankind free to pursue goals of profit, advancement,​ and societal growth. Only in the stellar nation called VoidCorp can one find such order, and it is that very order which explains the economic and political leadership of VoidCorp in the galactic community. Or so claim the corporate brochures. Space is chaotic and unpredictable. Although humanity may never be able to fashion stability in the stars themselves, it can put its own house in order. Only when order is maintained is humankind free to pursue goals of profit, advancement,​ and societal growth. Only in the stellar nation called VoidCorp can one find such order, and it is that very order which explains the economic and political leadership of VoidCorp in the galactic community. Or so claim the corporate brochures.
  
   * **Population:​** [[Census|964 Billion Sentient Beings]]   * **Population:​** [[Census|964 Billion Sentient Beings]]
-  * **Founding Year:** Independence from [[MicroTel]] in [[Timeline|2299]]+  * **Founding Year:** Independence from [[people|MicroTel]] in [[Timeline|2299]]
   * **GW2 Alliance:** [[Expansion Pentad]]   * **GW2 Alliance:** [[Expansion Pentad]]
-  * **Capital World:** [[Catalog (Planet)|Catalog]]+  * **Capital World:** [[places|Catalog]]
   * **Citizens:​** ​ ViodCorp Employees   * **Citizens:​** ​ ViodCorp Employees
-  * **Common Languages:​** ​ [[Galactic Standard (Language)|Galactic Standard]], English+  * **Common Languages:​** ​ [[Galactic Standard (Language)|Galactic Standard]], ​[[English ​(Language)|English]]
   * **Dominant Faith:** Religion is outlawed in VoidCorp space.   * **Dominant Faith:** Religion is outlawed in VoidCorp space.
   * **Notable Locations:​** [[Sheya (Planet)|Sheya]] (Inside VoidCorp borders, homeworld to the [[Sesheyan (Species)|Sesheyan]],​ their slave alien race) Grith, Corrivale System ([[The Verge|Verge]] system, contains a colony of free Sesheyan, which VoidCorp is still attempting to reclaim hold to) Redcrown, Aegis System, and Iphus, Corrivale System (Verge systems, among others that VoidCorp is attempting to exploit for resources) Bhruusil, Karnath System (Verge system, has a primitive alien race, the Bhruu, that VoidCorp is attempting to acquire under a similar contract to the Sesheyans, this one however is being met with more resistance and backing by the [[Galactic Concord]])   * **Notable Locations:​** [[Sheya (Planet)|Sheya]] (Inside VoidCorp borders, homeworld to the [[Sesheyan (Species)|Sesheyan]],​ their slave alien race) Grith, Corrivale System ([[The Verge|Verge]] system, contains a colony of free Sesheyan, which VoidCorp is still attempting to reclaim hold to) Redcrown, Aegis System, and Iphus, Corrivale System (Verge systems, among others that VoidCorp is attempting to exploit for resources) Bhruusil, Karnath System (Verge system, has a primitive alien race, the Bhruu, that VoidCorp is attempting to acquire under a similar contract to the Sesheyans, this one however is being met with more resistance and backing by the [[Galactic Concord]])
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 In VoidCorp space, every child, human or sesheyan, is a VoidCorp Employee from the moment of birth. VoidCorp Employees attend corporate schools and corporate colleges, compete in corporate athletic and academic games, and take their assigned places in the corporate structure. In VoidCorp space, every child, human or sesheyan, is a VoidCorp Employee from the moment of birth. VoidCorp Employees attend corporate schools and corporate colleges, compete in corporate athletic and academic games, and take their assigned places in the corporate structure.
  
-Within two generations,​ the remaining vestiges of Old Earth ties were erased. One of those ties was to VoidCorp'​s parent corporation. When the [[First Galactic War]] erupted in [[Timeline|2299]],​ VoidCorp took up sides with many of the colonies of space against the [[Terran Empire]] and the superpowers of Earth. The VoidCorp leadership had long ago relocated itself from Earth to the planet Catalog to take a hands-on approach, and VoidCorp brought with it all of its parent'​s stellar assets. As a result, a civil war Was fought on economic grounds. The parent corporation bankrolled the Terrans'​ forays into VoidCorp space, and VoidCorp retaliated with the aid of neighboring states. The war fought between VoidCorp and its parent corporation in cyberspace was the first of its kind.+Within two generations,​ the remaining vestiges of Old Earth ties were erased. One of those ties was to VoidCorp'​s parent corporation. When the [[First Galactic War]] erupted in [[Timeline|2299]],​ VoidCorp took up sides with many of the colonies of space against the [[organizations|Terran Empire]] and the superpowers of Earth. The VoidCorp leadership had long ago relocated itself from Earth to the planet Catalog to take a hands-on approach, and VoidCorp brought with it all of its parent'​s stellar assets. As a result, a civil war Was fought on economic grounds. The parent corporation bankrolled the Terrans'​ forays into VoidCorp space, and VoidCorp retaliated with the aid of neighboring states. The war fought between VoidCorp and its parent corporation in cyberspace was the first of its kind.
  
-At the end of the war, VoidCorp claimed victory. Its parent had depleted its financial resources, and collapsed under the relentless attacks of its former employees. VoidCorp was named one of the 26 [[Stellar Nations|stellar nations]] in the [[Treaty of Earth]].+At the end of the war, VoidCorp claimed victory. Its parent had depleted its financial resources, and collapsed under the relentless attacks of its former employees. VoidCorp was named one of the 26 [[the stellar nations]] in the [[Treaty of Earth]].
  
-In the years after GW1, VoidCorp tightened control internally even as it expanded externally. In [[Timeline|2330]],​ an official corporate memo forbade Employees from ever leaving the company. Ironically, the memo didn't mention even death as a valid form of leave-taking;​ the memo was eventually called the [[Death Oath]]. At the same time, the edges of VoidCorp advanced farther from Sol than those of any other stellar nation. Management demanded more and more raw resources and hoped to discover another client species.+In the years after GW1, VoidCorp tightened control internally even as it expanded externally. In [[Timeline|2330]],​ an official corporate memo forbade Employees from ever leaving the company. Ironically, the memo didn't mention even death as a valid form of leave-taking;​ the memo was eventually called the [[things_and_terms|Death Oath]]. At the same time, the edges of VoidCorp advanced farther from Sol than those of any other stellar nation. Management demanded more and more raw resources and hoped to discover another client species.
  
 ===== The Second Galactic War ===== ===== The Second Galactic War =====
-Such aggressive inclinations led directly into the second war between the stellar nations. Just before the war, VoidCorp signed alliances with two of its neighbors, the [[Nariac Domain]] and the [[Dreth Commonwealth]]. Both became client states under the leadership of the big corporation,​ and VoidCorp borders were secure. Although [[Rigunmor Star Consortium|Rigunmor]] and [[Union of Sol|Solar Union]] forces occasionally raided VoidCorp territories,​ its planets survived the first three decades of the war largely unscathed. In [[Timeline|2361]] VoidCorp joined the Expansion Pentad. The Rigunmors shattered the Dreth Commonwealth in [[Timeline|2380]],​ and VoidCorp losses rose as it took over that front of the war. Expenditures reached heights that drained even VoidCorp'​s immense treasury.+Such aggressive inclinations led directly into the second war between the stellar nations. Just before the war, VoidCorp signed alliances with two of its neighbors, the [[Nariac Domain]] and the [[organizations|Dreth Commonwealth]]. Both became client states under the leadership of the big corporation,​ and VoidCorp borders were secure. Although [[Rigunmor Star Consortium|Rigunmor]] and [[Union of Sol|Solar Union]] forces occasionally raided VoidCorp territories,​ its planets survived the first three decades of the war largely unscathed. In [[Timeline|2361]] VoidCorp joined the Expansion Pentad. The Rigunmors shattered the Dreth Commonwealth in [[Timeline|2380]],​ and VoidCorp losses rose as it took over that front of the war. Expenditures reached heights that drained even VoidCorp'​s immense treasury.
  
-Unknown to most VoidCorp Employees, the worst was yet to come. [[Insight]],​ a corporate division responsible for [[Grid]] and software design, had grown disillusioned with VoidCorp. For decades, Insight provided the [[FreeSpace Alliance]] with information about VoidCorp plans and battle tactics. During a Grid battle between the [[Orion League|Orions]] and VoidCorp in [[Timeline|2433]],​ shadows of the Inseers handed the Orions the victory. In [[Timeline|2460]],​ Insight grew tired of waiting and declared its independence,​ claiming the area of the former Dreth Commonwealth. As VoidCorp readied its response, the rebels countered by [[craching the Grid|crashing the Grid]] upon which VoidCorp relied. History repeated itself as a corporate division once again spun off into autonomy.+Unknown to most VoidCorp Employees, the worst was yet to come. [[Insight]],​ a corporate division responsible for [[Grid]] and software design, had grown disillusioned with VoidCorp. For decades, Insight provided the [[FreeSpace Alliance]] with information about VoidCorp plans and battle tactics. During a Grid battle between the [[Orion League|Orions]] and VoidCorp in [[Timeline|2433]],​ shadows of the Inseers handed the Orions the victory. In [[Timeline|2460]],​ Insight grew tired of waiting and declared its independence,​ claiming the area of the former Dreth Commonwealth. As VoidCorp readied its response, the rebels countered by [[timeline|crashing the Grid]] upon which VoidCorp relied. History repeated itself as a corporate division once again spun off into autonomy.
  
 ===== Today ===== ===== Today =====
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 The VoidCorp corporate structure mirrors its business practices. At the lowest level, Employees are little more than slaves. Over 70% of the population fits this mold. Once in a skilled or managerial position, Employees grow intensely competitive. The society succeeds, evolves, and holds itself together through struggle. Inferiors expect denigration and abuse. Sycophancy, submission, and currying favor mark behavior to a supervisor. When the superior is gone, machinations to gain position take over. Political maneuvering,​ favoritism, and backstabbing are well established;​ informers are rewarded. Deaths of superiors that remain unexplained guarantee promotion. Officers of vice president rank and above live anonymously. As Machiavellian as it may sound, the system works. The VoidCorp corporate structure mirrors its business practices. At the lowest level, Employees are little more than slaves. Over 70% of the population fits this mold. Once in a skilled or managerial position, Employees grow intensely competitive. The society succeeds, evolves, and holds itself together through struggle. Inferiors expect denigration and abuse. Sycophancy, submission, and currying favor mark behavior to a supervisor. When the superior is gone, machinations to gain position take over. Political maneuvering,​ favoritism, and backstabbing are well established;​ informers are rewarded. Deaths of superiors that remain unexplained guarantee promotion. Officers of vice president rank and above live anonymously. As Machiavellian as it may sound, the system works.
  
-In terms of sheer wealth, only the Rigunmor Star Consortium can boast deeper pockets than VoidCorp. Thanks to its strict hierarchy, VoidCorp can bring resources to bear more effectively than the more disorganized,​ if richer, Consortium. The VoidCorp military is recovering following Insight'​s treachery. VoidCorp commands only 10 [[Fortress Ships|fortress ships]]; eight were lost during the war -seven to Insight and another wasted in tithe to the Concord. The prodigious VoidCorp assets are rebuilding a dominant military. Only the tenacious corporate will to succeed has allowed VoidCorp to weather the ties. The VoidCorp Grid, ironically updated by Insight before its defection, has kept the stellar nation at the top.+In terms of sheer wealth, only the Rigunmor Star Consortium can boast deeper pockets than VoidCorp. Thanks to its strict hierarchy, VoidCorp can bring resources to bear more effectively than the more disorganized,​ if richer, Consortium. The VoidCorp military is recovering following Insight'​s treachery. VoidCorp commands only 10 [[ship_combat|fortress ships]]; eight were lost during the war -seven to Insight and another wasted in tithe to the Concord. The prodigious VoidCorp assets are rebuilding a dominant military. Only the tenacious corporate will to succeed has allowed VoidCorp to weather the ties. The VoidCorp Grid, ironically updated by Insight before its defection, has kept the stellar nation at the top.
  
 Rule of the sesheyans continues as it has for centuries. Few sesheyans have climbed the corporate ladder; most are pawns working as specialist couriers, bounty hunters, or assassins. VoidCorp executives also retain sesheyans as bodyguards. Sesheyan attempts to win freedom are crushed whenever discovered. The native, planet-bound sesheyans can only mourn the loss of their friends who willingly serve the corporate state. Rule of the sesheyans continues as it has for centuries. Few sesheyans have climbed the corporate ladder; most are pawns working as specialist couriers, bounty hunters, or assassins. VoidCorp executives also retain sesheyans as bodyguards. Sesheyan attempts to win freedom are crushed whenever discovered. The native, planet-bound sesheyans can only mourn the loss of their friends who willingly serve the corporate state.
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 You have a unique set of skills and moral flexibility,​ which makes you an asset for VoidCorp goals. The verge has just opened up and the company has many plans. Often never seeing your superior, or who gives the orders, you follow them unquestioned as long as the proper confirmation codes are passed along. The reason for these tasks are never given, and they may range from trivial, to ridiculous, to government-shattering,​ and often may have no correlation with each other. Occasionally your task may bring you against other Employees, but it is not your place to question why, only carry out the command, because you know the price for failure. You have a unique set of skills and moral flexibility,​ which makes you an asset for VoidCorp goals. The verge has just opened up and the company has many plans. Often never seeing your superior, or who gives the orders, you follow them unquestioned as long as the proper confirmation codes are passed along. The reason for these tasks are never given, and they may range from trivial, to ridiculous, to government-shattering,​ and often may have no correlation with each other. Occasionally your task may bring you against other Employees, but it is not your place to question why, only carry out the command, because you know the price for failure.
  
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 +{{tag>​stellarnation voidcorp sesheyan}}
voidcorp.1376111085.txt.gz ยท Last modified: 2021/12/04 00:39 (external edit)