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bughunter_advanced_class [2013/10/26 06:38]
storyteller [Controlled Autofire]
bughunter_advanced_class [2021/12/04 00:39] (current)
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 The fastest path into the Bughunter advanced class is from the Strong hero basic class, though other paths are certainly possible. The fastest path into the Bughunter advanced class is from the Strong hero basic class, though other paths are certainly possible.
  
-=== REQUIREMENTS ​===+=====Requirements=====
 To qualify to become a Bughunter, a character must fulfill all the following criteria. To qualify to become a Bughunter, a character must fulfill all the following criteria.
  
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 **Feats:** [[Personal Firearms Proficiency (Feat)|Personal Firearms Proficiency]],​ [[Advanced Firearms Proficiency (Feat)|Advanced Firearms Proficiency]]. **Feats:** [[Personal Firearms Proficiency (Feat)|Personal Firearms Proficiency]],​ [[Advanced Firearms Proficiency (Feat)|Advanced Firearms Proficiency]].
  
-''​=== The BUGHUNTER ​=== +=====Class Information===== 
-**Class Base Attack Fort Ref Will Class Defense Reputation** +The following information pertains to the Bughunter advanced class.
-**Level Bonus Save Save Save Features Bonus Bonus** +
-1st +0 +1 +1 +0 Weapon Focus +1 +0 +
-2nd +1 +2 +2 +0 Imp. Reaction +1 +0 +
-3rd +2 +2 +2 +1 Bonus Feat +2 +0 +
-4th +3 +2 +2 +1 Wpn Specializ. +2 +0 +
-5th +3 +3 +3 +1 Grudge +2 +3 +1 +
-6th +4 +3 +3 +2 Bonus Feat +3 +1 +
-7th +5 +4 +4 +2 Grt Wpn Spec. +4 +1 +
-8th +6 +4 +4 +2 Grudge +4 +4 +1 +
-9th +6 +4 +4 +3 Bonus Feat +5 +2 +
-10th +7 +5 +5 +3 ContAutofire +5 +2''​+
  
-===== HIT DIE ===== +**Hit Die:​**  ​1d10
-The Bughunter gains 1d10 hit points per level. The character'​s Constitution modifier applies.+
  
-===== ACTION POINTS ===== +**Action Points:​**  ​6 + one-half character level, rounded down, every time the Bughunter ​attains a new level in this class.
-The Bughunter gains a number of action points equal to 6 + one-half ​her character level, rounded down, every time she attains a new level in this class.+
  
-===== CLASS SKILLS ​=====+=====Class Skills=====
 The Bughunter'​s class skills are as follows. The Bughunter'​s class skills are as follows.
  
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 **Skill Points at Each Level:** 4 + Int modifier **Skill Points at Each Level:** 4 + Int modifier
  
-===== CLASS FEATURES ​=====+=====Class Features=====
 The following features pertain to the Bughunter advanced class. The following features pertain to the Bughunter advanced class.
  
-==== Weapon Focus ====+====Weapon Focus====
 At 1st level, a Bughunter gains the [[Weapon Focus (Feat)|Weapon Focus]] class feature, providing the benefit of the feat with the same name. The Bughunter chooses a specific weapon. She can also choose unarmed strike or grapple. The Bughunter must be proficient with the weapon. ​ The Bughunter gains a +1 bonus on all attack rolls made using the selected weapon. At 1st level, a Bughunter gains the [[Weapon Focus (Feat)|Weapon Focus]] class feature, providing the benefit of the feat with the same name. The Bughunter chooses a specific weapon. She can also choose unarmed strike or grapple. The Bughunter must be proficient with the weapon. ​ The Bughunter gains a +1 bonus on all attack rolls made using the selected weapon.
  
-==== Improved Reaction ====+====Improved Reaction====
 At 2nd level, a Bughunter gains a +2 competence bonus on initiative checks. At 2nd level, a Bughunter gains a +2 competence bonus on initiative checks.
  
-==== Bonus Feats ====+====Bonus Feats====
 At 3rd, 6th, and 9th level, the Bughunter gets a bonus feat. The bonus feat must be selected from the following list, and the Bughunter must meet all the prerequisites of the feat to select it.  At 3rd, 6th, and 9th level, the Bughunter gets a bonus feat. The bonus feat must be selected from the following list, and the Bughunter must meet all the prerequisites of the feat to select it. 
  
- [[Advanced Combat Martial Arts (Feat)|Advanced Combat Martial Arts]], [[Archaic Weapons Proficiency (Feat)|Archaic Weapons Proficiency]],​ [[Armor Proficiency (Light) (Feat)|Armor Proficiency (Light)]], [[Armor Proficiency (Medium) (Feat)|Armor Proficiency (Medium)]], [[Armor Proficiency (Heavy) (Feat)|Armor Proficiency (Heavy)]], [[Brawl (Feat)|Brawl]],​ [[Burst Fire (Feat)|Burst Fire]], [[Cleave (Feat)|Cleave]],​ [[Combat Martial Arts (Feat)|Combat Martial Arts]], [[Combat Reflexes (Feat)|Combat Reflexes]], [[Double Tap (Feat)|Double Tap]], [[Endurance (Feat)|Endurance]],​ [[Exotic Firearms Proficiency (Feat)|Exotic Firearms Proficiency]],​ [[Exotic Melee Weapon Proficiency (Feat)|Exotic Melee Weapon Proficiency]],​ [[Far Shot (Feat)|Far Shot]], [[Great Cleave (Feat)|Great Cleave]], [[Improved Brawl (Feat)|Improved Brawl]], [[Improved Combat Martial Arts (Feat)|Improved Combat Martial Arts]], [[Point Blank Shot (Feat)|Point Blank Shot]], [[Power Attack (Feat)|Power Attack]], [[Precise Shot]], [[Shot on the Run (Feat)|Shot on the Run]], [[Strafe (Feat)|Strafe]],​ [[Zero-G Training (Feat)|Zero-G Training]].+[[Advanced Combat Martial Arts (Feat)|Advanced Combat Martial Arts]], [[Archaic Weapons Proficiency (Feat)|Archaic Weapons Proficiency]],​ [[Armor Proficiency (Light) (Feat)|Armor Proficiency (Light)]], [[Armor Proficiency (Medium) (Feat)|Armor Proficiency (Medium)]], [[Armor Proficiency (Heavy) (Feat)|Armor Proficiency (Heavy)]], [[Brawl (Feat)|Brawl]],​ [[Burst Fire (Feat)|Burst Fire]], [[Cleave (Feat)|Cleave]],​ [[Combat Martial Arts (Feat)|Combat Martial Arts]], [[Combat Reflexes (Feat)|Combat Reflexes]], [[Double Tap (Feat)|Double Tap]], [[Endurance (Feat)|Endurance]],​ [[Exotic Firearms Proficiency (Feat)|Exotic Firearms Proficiency]],​ [[Exotic Melee Weapon Proficiency (Feat)|Exotic Melee Weapon Proficiency]],​ [[Far Shot (Feat)|Far Shot]], [[Great Cleave (Feat)|Great Cleave]], [[Improved Brawl (Feat)|Improved Brawl]], [[Improved Combat Martial Arts (Feat)|Improved Combat Martial Arts]], [[Point Blank Shot (Feat)|Point Blank Shot]], [[Power Attack (Feat)|Power Attack]], [[Precise Shot]], [[Shot on the Run (Feat)|Shot on the Run]], [[Strafe (Feat)|Strafe]],​ [[Zero-G Training (Feat)|Zero-G Training]].
  
-==== Weapon Specialization ====+====Weapon Specialization====
 At 4th level, the Bughunter gains weapon specialization with a specific melee or ranged weapon that she also has applied the Weapon Focus feat or class feature to. She gains a +2 bonus on damage rolls with the weapon. At 4th level, the Bughunter gains weapon specialization with a specific melee or ranged weapon that she also has applied the Weapon Focus feat or class feature to. She gains a +2 bonus on damage rolls with the weapon.
  
-==== Hunter’s Grudge ====+====Hunter’s Grudge====
 At 5th level, the Bughunter draws on her past experiences with alien creatures to fuel her fire against those she faces now. The Bughunter gains a +2 competence bonus on [[Listen (Skill)|Listen]],​ [[Spot (Skill)|Spot]],​ and [[Survival (Skill)|Survival]] checks when using these skills against alien creatures of a specific type. She also gains a +2 bonus on weapon damage rolls against such creatures. At 8th level, this bonus increases to +4.  The Bughunter may choose any alien race or alien creature she has encountered so far, designating that as the alien being she both knows the most about and most hates. ​ (To gain anything out of this ability, a player should try to select something that his character is reasonably certain will show up again in the campaign.) At 5th level, the Bughunter draws on her past experiences with alien creatures to fuel her fire against those she faces now. The Bughunter gains a +2 competence bonus on [[Listen (Skill)|Listen]],​ [[Spot (Skill)|Spot]],​ and [[Survival (Skill)|Survival]] checks when using these skills against alien creatures of a specific type. She also gains a +2 bonus on weapon damage rolls against such creatures. At 8th level, this bonus increases to +4.  The Bughunter may choose any alien race or alien creature she has encountered so far, designating that as the alien being she both knows the most about and most hates. ​ (To gain anything out of this ability, a player should try to select something that his character is reasonably certain will show up again in the campaign.)
  
-==== Greater Weapon Specialization ====+====Greater Weapon Specialization====
 At 7th level, a Bughunter gains greater weapon specialization with the weapon she selected at 4th level. This ability increases the bonus on damage rolls to +4 when using the selected weapon. At 7th level, a Bughunter gains greater weapon specialization with the weapon she selected at 4th level. This ability increases the bonus on damage rolls to +4 when using the selected weapon.
  
-==== Controlled Autofire ====+====Controlled Autofire====
 At 10th level, a Bughunter using a weapon on autofire imposes a –5 penalty on creatures'​ Reflex saves to avoid taking damage (effectively increasing the DC from 15 to 20). At 10th level, a Bughunter using a weapon on autofire imposes a –5 penalty on creatures'​ Reflex saves to avoid taking damage (effectively increasing the DC from 15 to 20).
  
 +=====Advancement Table: The Bughunter=====
 +<WRAP center round box 95%>
 +|**Class Level**|**Base Attack Bonus**|**Fort Save**|**Ref Save**|**Will Save**|**Special**|**Defense Bonus**|**Reputation Bonus**|
 +|1st|+0 +1 +1 +0 Weapon Focus +1 +0
 +2nd +1 +2 +2 +0 Improved. Reaction +1 +0
 +3rd +2 +2 +2 +1 Bonus Feat +2 +0
 +4th +3 +2 +2 +1 Weapon Specialization +2 +0
 +5th +3 +3 +3 +1 Grudge +2 +3 +1
 +6th +4 +3 +3 +2 Bonus Feat +3 +1
 +7th +5 +4 +4 +2 Great Weapon Specialization +4 +1
 +8th +6 +4 +4 +2 Grudge +4 +4 +1
 +9th +6 +4 +4 +3 Bonus Feat +5 +2
 +10th +7 +5 +5 +3 Cont. Autofire +5 +2
 +</​WRAP>​
 {{tag>​charactercreation advancedclass future}} ​ {{tag>​charactercreation advancedclass future}} ​
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bughunter_advanced_class.1382769484.txt.gz · Last modified: 2021/12/04 00:39 (external edit)