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craft_electronic_skill [2013/08/27 21:13] 127.0.0.1 external edit |
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- | Content-Type: text/x-zim-wiki | ||
- | Wiki-Format: zim 0.4 | ||
- | Creation-Date: 2013-07-27T00:02:54-04:00 | ||
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====== Craft (Electronic) (Skill) ====== | ====== Craft (Electronic) (Skill) ====== | ||
- | Created Saturday 27 July 2013 | + | ===== Craft (Electronic) (lnt) ===== |
- | + | ||
- | === Craft (Electronic) (lnt) === | + | |
//Trained Only// | //Trained Only// | ||
+ | |||
This skill allows you to build electronic equipment from scratch, such as audio and video equipment, timers and listening devices, or radios and communication devices. | This skill allows you to build electronic equipment from scratch, such as audio and video equipment, timers and listening devices, or radios and communication devices. | ||
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When building an electronic device from scratch, the character describes the kind of device he or she wants to construct; then the Gamemaster decides whether the device is simple, moderate, complex, or advanced compared to current technology. | When building an electronic device from scratch, the character describes the kind of device he or she wants to construct; then the Gamemaster decides whether the device is simple, moderate, complex, or advanced compared to current technology. | ||
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**Special:** A character without an [[Equipment|electrical tool kit]] takes a -4 penalty on Craft (Electronic) checks. | **Special:** A character without an [[Equipment|electrical tool kit]] takes a -4 penalty on Craft (Electronic) checks. | ||
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A character with the [[Builder (Feat)|Builder]] feat gets a +2 bonus on all Craft (Electronic) checks. | A character with the [[Builder (Feat)|Builder]] feat gets a +2 bonus on all Craft (Electronic) checks. | ||
- | **Type of Scratch-Built Purchase Craft** | + | |**Type of Scratch-Built Electronics**|**Purchase DC**|**Craft DC**|**Time**| |
- | **Electronics DC DC Time** | + | |Simple (timer or detonator)|8|15|1 hr| |
- | Simple (timer or detonator) 8 15 1 hr | + | |Moderate (electronic lock, sensor)|12|20|12 hr| |
- | Moderate (electronic lock, sensor) 12 20 12 hr | + | |Complex (Unicom, HUD)|20|25|24 hr| |
- | Complex (Unicom, HUD) 20 25 24 hr | + | |Advanced (Computer, Piercing Visor)|22|30|60 hr| |
- | Advanced (Computer, Piercing Visor) 22 30 60 hr | + | |
- | @skills @intbased @synergy @trainedonly | + | {{tag>skills intbased synergy trainedonly starmech}} |