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Content-Type: text/x-zim-wiki Wiki-Format: zim 0.4 Creation-Date: 2013-07-29T21:44:22-04:00
Created Monday 29 July 2013 d20m
Your mere presence can terrify those around you. Prerequisites: Charisma 15, Intimidate 9 ranks. Benefit: When you use this feat, all opponents within 10 feet who have fewer levels than you must make a Will saving throw (DC 10 + ½ your level + your Charisma modifier). An opponent who fails his save is shaken, taking a -2 penalty on attack rolls, saves, and skill checks for a number of rounds equal to 1d6 + your Charisma modifier. You can use the feat once per round as a free action. A successful save indicates that the opponent is immune to your use of this feat for 24 hours. This feat does not affect creatures with an Intelligence of 3 or lower. If you have the Renown feat, the Will saving throw's DC increases by 5.
@feat