Choose:
Prioritize the three categories (Physical, Social, Mental) into Primary, Secondary, Tertiary:
Note that each Attribute starts with one dot before you add any. Assign a number of dots to each attribute. The Attribute maximum is 5 dots.
Choose desired Abilities. (23 Dots)
No Ability may be higher than 3 at this stage.
Choose Backgrounds. (5)
No Background may be higher than 5 at this stage.
Record starting Willpower (2).
Spend Bonus Points (21)
The player may take up to seven points of Flaws to gain more Bonus Points.
Choose an Instance of Inspiration. “…and then, all of a sudden…”
Spend 13 transformation points on Inspiration, Ability Mastery, Background Enhancements, Knacks or on other traits.
Calculate final Initiative and soak.